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Changelogs
Version 1.4.0
Stabilized wagon positioning after teleportation.
Added collision checks: if wagon got teleported into a wall - mod attempts to find a new more suitable position near player.
Added ownership check (for a handsFreemode - if someone used wagon after you've parked it - you wont be able to teleport it)
Added option to auto-repair wagon (since it often receives damage after rough teleportation).
Version 1.1.0
Added ability to adjust teleported cart position (behind, under or ahead of player)
Version 1.0.0
initial release
Allows you to go through portal with a wagon.
Additional hands-free mode configured by: handsfFreeEnabled = false # disabled by default handsfFreeDistance = 7 # How close should you park the wagon near portal.
cartPositionModifier = -3 # Adjusts teleported cart position. Behind the player:<0 Ahead of player: >0 Under:=0
handsfFree mode check works like "if you touched the wagon recently and it's close enough from you" so it may potentially produce some weird situations in multiplayer environment.
⚠ handsfFree mode also teleports wagon into caves & tombs if wagon parked near enough. I'll look into it later
Wagon may be teleported in weird position in case of tight surrounding near the target portal
Manual Installation:
Extract DLL from zip file into "<GameDirectory>\Bepinex\plugins"
Configure mod config (<GameDirectory>BepInEx\config\flueno.TeleportableWagon.cfg) or from in-game with a ConfigManager mod