Valheim
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shudnal

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shudnal

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About this mod

Create map pins based on sign's text you placed. Useful for nomap + Compass playthrough.

Requirements
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Mirrors
Changelogs
Create map pins based on sign's text you placed. Useful for nomap + Compass playthrough. Kinda useless otherwise. Don't break immersion while saving basic pin functionality to nomap playthroughs.
The mod was not intended as a fully functional replacement for pins in nomap walkthrough. Just to pin most important POI like main base and remote camps or to be some beacon for sailing home.

Installation (manual)
 - extract AutoPinSigns.dll file to your BepInEx\Plugins\ folder

Features
 - Creates a pin on the minimap when you set text on sign that fits list
 - Configurable strings filter for 5 map pins (fire,base,hammer,dot,portal)
 - Deletes a pin on text change or sign destroying
 - Automatically adds new pin on close proximity with the sign (when it is loaded)
 - Support of html flavored signs like "<color="red">pin"
 - Console command "autopinsigns clear 5" will erase all pins from map in that radius around player

Known issues
 - if someone destroyed pinned sign when you're not there your pin will stay. Still you can build and destroy sign in that place to remove your pin from map.

Configurating
The best way to handle configs is configuration manager. Choose one that works for you:
https://www.nexusmods.com/site/mods/529
https://valheim.thunderstore.io/package/Azumatt/Official_BepInEx_ConfigurationManager/