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Changelogs
Version 0.3.5
Updated to work with game version 0.218.15
Version 0.3.4
Updated to work with Valheim version 0.217.29
Version 0.3.3
Updated to work with game version 0.217.24
Version 0.3.2
Updated to work with Valheim game version 0.217.14
Version 0.3.1
Fixed issue when using Vulkan Graphics API.
Version 0.3.0
Added in game menu to change mod settings
Added Specular highlight adjustment
Added colour temperature adjustment
Added colour saturation adjustment
Version 0.2.0
Initial Release
Overview
Tired of the stylised rendering look of the game? This mod makes the game render with a much more natural look by making the shading for all objects smooth. One of my biggest dislikes of the vanilla game was the horrible colour banding from the lighting. If you feel the same then this mod might be for you.
How To Install Either download the files manually and extract the archive into your Bepinex/Plugins folder. Or install with your mod manager of choice. This is a client side only mod and should not be installed on a server.
How To Use The Mod
Press Page Down when in game to bring up the configuration menu. In here you can change the following settings.
Enable / Disable the mod. Ambient Light - Sets the overall ambient light for the scene. Specular Intensity - Set how strong the specular highlights are. Colour Temperature - Set the colours to have a cooler/warmer tone. Colour Saturation - Set the overall saturation of the colours.
Mod Configuration
You will find a file called BadgersShadingOverhaul.cfg in the Bepinex/Config folder. In here you can change the key used to toggle the menu on and off.
Final Thoughts
I hope you find this mod useful in some way, and I am very happy to receive any comments or sugestions you may have.