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21 comments

  1. zeldalate
    zeldalate
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    Is there a way to make it so that you can enable changing weapons when fighting? 
    1. Pfhoenix0
      Pfhoenix0
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      My original concern was people changing weapons during an agreed-upon duel. I can look into making that configurable.
    2. zeldalate
      zeldalate
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      That would be awesome! yeah I get why its not like that by default but with some of my mods for magic fights my buddies want to be able to change staffs. 
  2. SinisterShadows
    SinisterShadows
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    This doesn't seem to work for me. Pressing the assigned keybinds while looking at a person does not bring up any sort of challenge notification. I've also tried changing the keybinds to something else in the config.  Am i missing something other than placing the mod in the BepInEx plugins folder?
    1. Pfhoenix0
      Pfhoenix0
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      Nope, that's all that's required. Are you using any other mods with keybinds? Are you trying to use it in debug mode? You have to be pretty close to another player in order to challenge them.
    2. SinisterShadows
      SinisterShadows
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      I am using a few mods with keybinds but nothing that conflicts. I was standing about 1 floor tile away from the other person when issuing a challenge. I do run a lot of mods though, its possible there is a conflict but nothing i have installed should be touching the code required for FightClub
    3. Pfhoenix0
      Pfhoenix0
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      What other mods are you using?
    4. r0b3rtf1sh3r
      r0b3rtf1sh3r
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      Me too, placed in folder, also tried vortex deloyment, in game B is not doing anything yet V still remains "auto pickup toggle" 
      I have 36 mods running, some of them may/may not be working. currently going through 1 by 1 to test (applied a collection mod and expanded on it) 
      Below are ones seem problematic with ***


      Auto Fuel
      *** Better Archery ***
      Better Trader
      Bigger Minimap Discovery Radius
      Bone Arrowsn
      Candles Lanterns and Beeswax
      Clutter
      Crafty Carts
      Epic Loot
      Extended Item Data Framework
      FarmGrid
      *** Fight Club ***
      HookGenPatcher
      Jotunn the Valheim Library
      JotunnLib
      Locate Merchant
      Master Chef
      More Gates
      *** Odin Horse ***
      OdinsTraps
      *** Paddle Power ***
      Plant Everything
      Rune Magic
      *** Simple Recycling ***
      Skyheim - Valheim Magic
      Slope Combat FIX
      Teleport Everything
      Terraheim - Weapons Tools and Armor
      Valheim Plus
      Valheim Unstripped DLLs for BepInEx 5.4.1001
      ValheimRAFT


      any ideas?
    5. Pfhoenix0
      Pfhoenix0
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      Unfortunately, you won't see any changes in the control configuration menus. Have you tested Fight Club by itself without other mods?
  3. Zoggalot
    Zoggalot
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    somehow im to stupid to find the cnfg. file. Started the game with the mod installed but still cant find it. Also i cant find it in the Configuration Manager ingame. Any ideas?
    1. Pfhoenix0
      Pfhoenix0
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      What shows up in your log?
  4. EmrikNorth
    EmrikNorth
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    Do you have GitHub source code for this? I want to find a way to disable skill loss on death via pvp damage, and your code seems relevant, I might learn from it.
  5. JayffredRivera
    JayffredRivera
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    Would it be  possible to increase the duration of the duels? 
    1. chamberly
      chamberly
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      I'd recommend this. Have the option to end it if we wanted to via keybind.
    2. Pfhoenix0
      Pfhoenix0
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      I can add a configuration variable for servers to enforce.
  6. LucidDreams16
    LucidDreams16
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    Quick question. Fight Club .dll is installed on clients end. Does the config enforcer get installed into the dedicated server files?
    1. Pfhoenix0
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      MCE needs to be on server and clients.
  7. Blixtmen
    Blixtmen
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    No changelog for patches? =]
    1. Pfhoenix0
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      Sorry, forgot about the changelog. Updated.
  8. Woutinator
    Woutinator
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    can you make the one loosing drop to 1hp instead of actually die?
    1. Pfhoenix0
      Pfhoenix0
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      This is now how Fight Club works, with a configurable option to switch back to the older, let'em die behavior.