Valheim
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T3kla

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plopyy

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32 comments

  1. xorha
    xorha
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    Any chance for an update?
    1. Suprakan
      Suprakan
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      up !
    2. Zsadistic
      Zsadistic
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      Also looking for an update, please.
  2. jamesterm
    jamesterm
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    Not sure why, but the reset function of the mod doesn't work! Looking at the console, the timer on the resets work properly, but whenever it actually tries to reset the dungeons, it throws an error.

    [Error  : Unity Log] MissingMethodException: long ZDOMan.GetMyID()
    Stack trace:
    DungeonReset.Timer+<Cycle>d__7.MoveNext () (at J:/ValMods/~DungeonReset/Scripts/Timer.cs:41)
    UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <80fe1a4e36fe44618284312cb721a597>:0)

    [Error  : Unity Log] MissingMethodException: long ZDOMan.GetMyID()
    Stack trace:
    DungeonReset.ResetClosest.Run (System.String[] args) (at J:/ValMods/~DungeonReset/Scripts/Commands.cs:37)
    Jotunn.Managers.CommandManager+<>c__DisplayClass11_0.<AddCustomCommands>b__0 (Terminal+ConsoleEventArgs args) (at D:/Dokumente/CodeProjects/Jotunn/JotunnLib/Managers/CommandManager.cs:100)
    Terminal+ConsoleCommand.RunAction (Terminal+ConsoleEventArgs args) (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    (wrapper dynamic-method) Terminal.DMD<Terminal::TryRunCommand>(Terminal,string,bool,bool)
    (wrapper dynamic-method) Terminal.DMD<Terminal::InputText>(Terminal)
    Terminal.SendInput () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    Terminal.UpdateInput () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    Terminal.Update () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    Console.Update () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)

    [Error  : Unity Log] MissingMethodException: long ZDOMan.GetMyID()
    Stack trace:
    DungeonReset.ResetLoaded.Run (System.String[] args) (at J:/ValMods/~DungeonReset/Scripts/Commands.cs:83)
    Jotunn.Managers.CommandManager+<>c__DisplayClass11_0.<AddCustomCommands>b__0 (Terminal+ConsoleEventArgs args) (at D:/Dokumente/CodeProjects/Jotunn/JotunnLib/Managers/CommandManager.cs:100)
    Terminal+ConsoleCommand.RunAction (Terminal+ConsoleEventArgs args) (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    (wrapper dynamic-method) Terminal.DMD<Terminal::TryRunCommand>(Terminal,string,bool,bool)
    (wrapper dynamic-method) Terminal.DMD<Terminal::InputText>(Terminal)
    Terminal.SendInput () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    Terminal.UpdateInput () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    Terminal.Update () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    Console.Update () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
    There's the errors for:
    Automatic reset attempt
    Command attempt for 'dungeonresetclosest'
    Command attempt for 'dungeonresetloaded'
    In order. I suspect this may be due to a jotunn lib update? I figured I'd throw this at you though so you might be able to look into why this is happening.
  3. bytorphoto
    bytorphoto
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    Can I reset Goblin camps?
  4. bytorphoto
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    I opened a swamp crypt. I was the only player on the dedicated server. BLOCKED.

    I tried logging out. Nope. Reset the server? Nope.

    Why is my swamp crypt blocked? My server is on G-Portal.

    Oh, and I just opened a second swamp crypt... blocked.
    1. bytorphoto
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      Just tried entering a Black Forest burial chamber. It worked fine.
  5. Eskian
    Eskian
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    Apologies and likely being dense, but I cannot work out how to get the intervals element to work on a server install.
    I can run the on demand resets without issues (with client side installed) but the server side does not appear to work.

    Any help with understanding the fault with be greatly appreciated.

    Install as per direction, can confirm in logs that the mod is being loaded on the server.
  6. ElDonRobinHood
    ElDonRobinHood
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    Thanks for this updated mod @ploppy.

    I have successfully used it to reset one Infested Mine in Valheim v.0.212.9 but now It only tells me that it can't find any mine (standing right in front or inside).
    Is it maybe not compatible with v0.213.4 ?

    Well it is compatible with the latest version but either dungeonresetclosest command and/or editing the config with ConfigurationManager.dll doesn't work properly (the changed config is written to the config file but not read by the mod at runtime). ??? not exactly sure why it wasn't working...
  7. Gladiartor
    Gladiartor
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    Would it be possible to delete the old structure if a dungeon will be reset to prevent its stacks up to x ?

    If i run the timer by 8 hours the goblin camps stucks together and it starts to lag if 2 or 5 times it runned

    Delete the old village spawn it new like this

    is it possible ?

    THX

    Best Regards

    Gladiator
  8. 6shadow6
    6shadow6
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    guys why some of the dungeon are Blocked some of them ok but some of them just blocked.

    By the way mod works perfect with Mistlands 0.212.9
    1. plopyy
      plopyy
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      What kind of dungeon are blocked ?
    2. msderganc
      msderganc
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      The Infested Citadel was blocked for me - I think it had to do with the dungeon generation from DigitalRoot's Max Dungeon Rooms, which seems to have some issues.

      However, I couldn't get this mod to reset the Infested Citadel (which usually fixes those issue), even when I added the DvergerBoss flag in the config.
    3. Tyberiuss
      Tyberiuss
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      The block (big black plane) at Infested Citadel (Queen Boss) happens to me too. 
      The "dungeonresetclosest" doesn't help as I'm standing outside.
      The "dungeonresetclosest" has been working for the other Mistlands dungeons. Though, it seems to reset every dungeon, not just the one I'm standing in front of.
      I really don't understand why a black plane would be added by use of this mod, blocking the entrance. 
      I have even removed this mod and the CVG file ..... still can't get in. This is keeping me from fighting the boss. 
      WTH is this block?
  9. NbKXStorm
    NbKXStorm
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    Does this mod recreate dungeons that were missing due to world generation before that dungeon was available? Like mistlands, or frost caves?
  10. orangesun04
    orangesun04
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    Is there an option for Frost Caves?
    1. plopyy
      plopyy
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      I don't see anything for frost cave =/
    2. LordSteinard
      LordSteinard
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      Any news on Frost Caves?