Valheim
0 of 0

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Created by

ABearCodes

Uploaded by

abearcodes

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About this mod

Adds a button that recycles (uncrafts) items in any container.

Requirements
Permissions and credits
Mirrors
Changelogs
Simple Recycling



Adds a button that recycles (uncrafts) items in any container.

CRITICAL CHANGES AS OF 0.0.4
Please read the changelog below.

Key points

  • Returns 50% of the resources by default. Configurable via settings.
  • Will not recycle if there are not enough slots in the containers (a notification is shown)
  • You need to know the recipe for the item to "uncraft" it
  • You can move the recycling button by pressing the left Ctrl and right click dragging the button
  • Has a fail safe to prevent accidental presses



Configuration


## Settings file was created by plugin SimpleRecycling v0.0.4
## Plugin GUID: com.github.abearcodes.valheim.simplerecycling

[General]

## Rate at which the resources are recycled. Value must be between 0 and 1.
## The mod always rolls up, so if you were supposed to get 2.5 items, you would only receive 2.
# Setting type: Single
# Default value: 0.5
RecyclingRate = 0.5

## If enabled and recycling a specific _unstackable_ item would yield 0 of a material,
## instead you will receive 1. If disabled, you get nothing.
# Setting type: Boolean
# Default value: true
UnstackableItemsAlwaysReturnAtLeastOneResource = true

[Recycling on containers]

## If enabled, the mod will display the container recycling button
# Setting type: Boolean
# Default value: true
ContainerRecyclingEnabled = true

## The last saved recycling button position stored in JSON
# Setting type: String
# Default value: {\"x\":502.42425537109377,\"y\":147.06060791015626,\"z\":-1.0}
ContainerButtonPosition = {\"x\":502.42425537109377,\"y\":147.06060791015626,\"z\":-1.0}
 


Installation

Install via ThunderStore or download and drop the .dll manually under ".\Valheim\BepInEx\Plugins"

Confirmed Vortex support coming soon. In theory it should work, but I had some issues and couldn't test it.

Development plans

  • introduce a separate buildable "station" to do the uncrafting
  • introduce a "loss" factor when uncrafting, right now uncrafts 1:1
  • add option to uncraft even if recipe is unknown