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Changelogs
Version 1.29
Fixed for the new game version.
Version 1.28
Fixed for the new update.
Version 1.27
Fixed for the new update.
Version 1.26
Changes the default value of setting "No spawn point suppression (one time)" to false. Some mods refresh one time spawn points which could spawn enemies in player's base.
Version 1.25
Fixed for the new game version.
Version 1.24
Changes the command parameter format from $$ to <> (old format still supported).
Fixes compatibility with Expand World Factions.
Version 1.23
Fixed for the new update.
Version 1.22
Fixes spawn point spawn override not working.
Version 1.21
Adds support for executing commands on altar trigger.
Version 1.20
Fixed for the new update.
Spawner Tweaks
Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.
Install on all clients and on the server (modding guide).
Components: Altars, pickables, spawn points and spawners can be attached to any object.
Boss altars: Boss altar properties can be overridden.
Chests: Chest properties can be overridden.
Item stands: Item stand properties can be overridden.
Pickables: Pickable properties can be overridden.
Spawn points: Spawn point properties can be overridden.
Spawners: Spawner properties can be overridden.
No spawn point suppression (one time): One time spawn points can't be suppressed with player base structures (even if configured to be respawning).
No spawn point suppression (respawning): Respawning spawn points can't be suppressed with player base structures (even if configured to be one time). This is off by default because it can affect vanilla game play.