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Last updated
Original upload
Created by
WackyMoleUploaded by
wackymolezVirus scan
Tags for this mod
About this mod
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
- Requirements
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Off-site requirements
Mod name Notes BepInEx Mods requiring this file
Mod name Notes Bone Appetit ESP Translation Bone Appetit RUS для перевода Sage's Vault RUS для перевода - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
A Lot of the credit goes to aedenthorn and all of his Many Mods! https://github.com/aedenthorn/ValheimMods
Thank you AzumattDev for the template. It is very good https://github.com/AzumattDev/ItemManagerModTemplate
Thanks to the Odin Discord server, for being active and good for the valheim community.
Do whatever you want with this mod. // except sale it as per Aedenthorn Permissions https://www.nexusmods.com/valheim/mods/1245
Taking from Azu OpenDatabase code and the original now. https://www.nexusmods.com/valheim/mods/319?tab=description
CustomArmor code from https://github.com/aedenthorn/ValheimMods/blob/master/CustomArmorStats/BepInExPlugin.cs
Thank you to Azumatt and Aedenthorn againDonation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
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Version 2.4.50
- Added ShieldGenData Added BatteringRamData
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Version 2.4.48
- ConsumableStatusEffect can be deleted now ("delete"). Added materialType to WearNTear on pieces. You can now change the material the piece is made out of and it's support strength as a result.
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Version 2.4.47
- Added Feast editing feastStacks to FoodStats. Feasts have a Item and Piece component and then an another _Material item. Most people should just edit the normal Item. Can't clone because they are too complicated. Added ashlandProof to ships(pieces) (Majestic request) Added SE cache(ing) for mods like MonsterDB. Added AppendToolTip to items. It's not used too much, but essential when needed (mostly foods)(ignore this for feasts) Cleaned up some code.
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Version 2.4.46
- Minor bug fix for extra resource consumption with recipes.
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Version 2.4.45
- Expanded saving Attack classes for non attack items that still have important fields. Like Hoe and Shields.
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Version 2.4.44
- Bug fix for cSExtensionDataList
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Version 2.4.43
- Update for PieceManager
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Version 2.4.42
- Bug fix.
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Version 2.4.41
- Bog The Witch Update. Add support for multiple Piece CSExtensionData. You can now also make (almost) any piece into an extension for a craftingstation. Added support for Pieces to become craftingstations. Added Pickable m_extraDrops stuff . Removed unnecessary warning for disabled pieces. Added Hit_Friendly to attack
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Version 2.4.31
- Expanded upgrade_reqs for recipes levels! You can now specify completely different recipes for all upgrades. Rejoice, no more hacks.
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Version 2.4.28
- Renamed a field to Damage_Multiplier_By_Health_Deficit_Percent. Updated Readme with some (light) video tutorial links.
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Version 2.4.27
- Fix for Primary/Secondary Status Effect. Added more attack fields Added Attack_Start_Noise(float), Attack_Hit_Noise(float), Dmg_Multiplier_Per_Missing_Health(float), Dmg_Multiplier_Per_Total_Health(float), Stamina_Return_Per_Missing_HP(float), SelfDamage(int), Attack_Kills_Self(bool)
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Version 2.4.26
- Fix for rare unarmed attack causing error and no dmg.
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Version 2.4.25
- Coop sync fix
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Version 2.4.24
- PerBurst_Resource_usage bug fix.
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Version 2.4.23
- Updated PerBurst_Resource_usage and Destroy_Previous_Projectile for misspellings. Bug fixes
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Version 2.4.22
- Bug fixes for materials.
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Version 2.4.21
- Incoming Big Update sponsored by Lughbaloo: Pickables and Plants! PlantData is saved in pieces, which point to either Pickable or Treebase when matured. When you pick a pickable it becomes an item. You can of course clone and change size/material. Enjoy this wacky expansion.
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Version 2.4.13
- Bug fix for attack_status_effect
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Version 2.4.12
- Rexabyte fix for darker textures than intended. Also you can now save materials with spaces in the name, using underscores '_' in place of a space. Bug fix for unarmed hits
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Version 2.4.11
- Added 'delete' to spawn_on_hit and spawn_on_terrain_hit for items. Added command to save all mobs wackydb_all_creatures in Bulk Folder
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Version 2.3.9
- Added Attack_status_effect_chance . Fixed COOP servers again. I even verfied with Gamepass PC.
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Version 2.3.8
- Added SE/se to wackydb_clone, rejoice, you can now change which SE you clone. Allows you to clone SEShield now. Added the ability to delete Attack_status_effect with "delete"
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Version 2.3.7
- Changed disabled recipes code again. Added back ReloadTime, might work for some things. Added Reload_Eitr_Drain. Fix for DedServer load Memory = false. Added Reset_Chain_If_hit, SpawnOnHit, SpawnOnHit_Chance, Raise_Skill_Amount, Skill_Hit_Type, Special_Hit_Skill
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Version 2.3.6
- Possible bug fix for disabled recipes.
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Version 2.3.5
- Bug fixes for recipes, disabled and disabledUpgrade. Bug fix for double serversync issue, was probably causing server admins a lot of problems on pushing updates without restarts. Changed singleplayer loading yml files to be more consistent with how multiplayer client
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Version 2.3.4
- Bug Fix for recipe.
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Version 2.3.3
- Added values for Staff of protection SE or SE Staff_. Officially added upgrade_reqs and disabledUpgrade for Recipe goodness.
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Version 2.3.1
- Adjust font sizeMin for Categories. Added AllowAllItems for portal PiecesAdded Fireplace for pieces - Infinite Fuel now . Fixed Mock System again.
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Version 2.3.0
- Update for Ashlands. Removed m_baseItemsStaminaModifier, added a lot of other StaminaModfiers. Updated PieceManager
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Version 2.2.6
- Removed Reloadtime(broken) and replaced it with ReloadTimeMultiplier for crossbow.
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Version 2.2.5
- Added snapshotRotation and snapshotOnMaterialChange for items. Fix for some cloned pieces Fix for reloading RecipeMaxStationLvl Added incineratorData conversion for obliterator, you can now make obliterator into a recycler if you want.
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Version 2.2.2
- Bug Fix for SE_Effects with generated PLUS effects
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Version 2.2.1
- Added BaseItemStamina for statmods Add StaffSkelton attack Fix Bug on PLUS effects
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Version 2.2
- Decent sized Update: Fix for cloned creatures replacing main creatures name Enabled piece snapshot again, hopefully it works well this time. Added a command wackydb_snapshot for pieces Vastly expanded effect capabilities. Old Effects will work, but generate new yamls for more features. Added Remove to piece conversion list allows you to disable an input and not forcing me to clear the whole list. Now the list shouldn't conflict with additional mods.
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Version 2.1.7
- Update Readme a bit. Made it so some pieces didn't reload twice.
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Version 2.1.6
- Bug fix for cloned pieces on relog. Thx to OrianaVenture for updated icon
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Version 2.1.5
- Added API for Clone mapping to orginal prefab. Adjustment for Epicloot+wackydb on quitting
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Version 2.1.4
- Happy Halloween, this update is for the spooky people that use "," as decimal delimiters, resulting in crazy big sizes of items/pieces. SizeMultiplier is now seperated with | Updated a Priority for loading
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Version 2.1.3
- Added custom SS messsage back added a 4th layer to piece search Separated out sizeMultiplier for x,y,z or just one value Added a check for transplier at closeout for a few people that hang. Updated Refs for new Bepinex Changed loading order again
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Version 2.1.2
- Updated recipeGet, Removed recipe quality (it's a good idea, but I didn't like how it was implemented). Took out my custom ServerSync temporarily to test a bug, it won't display message 0.0.1
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Version 2.1.1
- Change a priorty. Minimized the chance of a recipe consuming double resources with cfc. It will still happen with cfc, if a recipe has quality of > 1
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Version 2.1.0
- Bug fix, changed color on messages from lime to red
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Version 2.0.9
- Bug Fix
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Version 2.0.8
- Updated ServerSync, Piecemanger, Patch update for 217.24 </br> Fix bug for recipes consuming resources twice.
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Version 2.0.7
- Fixed effects not following you. </br> Add beehive data to pieces. </br> Fix for dedicated servers not loading data. Moved up reload for dedicated servers. </br> Changed log messages, added more warnings.</br> Added more checks for cloned cache. </br> Fix for mock items.
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Version 2.0.6
- Big bug fix for servers. Moved main loading to an even later point. Added SizeMultiplier to cache, for extra sized cached weapons.
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Version 2.0.5
- Bug fix for a cache item error on updateitemhash.
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Version 2.0.4
- Added ConsumableStatusEffect to items Hovernames for cloned doors. Added Sap and Fermentor Section to pieces. BIG - Moved main loading to a later point for more pieces to be found. Reduced bug counts with disabling pieces.
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Version 2.0.3
- Bug fix for cloned items being deleted for some people. Fix for piece disabling, disabling already placed pieces - whoops
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Version 2.0.2
- Bug fix for cloned pieces being deleted at logout and login -sorry
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Version 2.0.1
- HUGE 2.0 update
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Version 1.4.7
- small bugfix
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Version 1.4.6
- Updated for Hildirs Update, updated SS and Gamepass checks. 2.0 beta 20 is out, maybe last 1.xx release
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Version 1.4.5
- Updated just to Update, nothing changed at all, Enjoy! - 2.0 beta is progressing with b16 coming soon
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Version 1.4.4
- Updated API, fixed Marketplace for cloned Items using KG's API (thx), 2.0 beta is progressing.
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Version 1.4.3
- Filewatcher toggle
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Version 1.4.2
- Had to disable Piece snapshot because of hovering pieces stacking up on each other, hopefully someone fixes it someday. You might have to destroy the existing pieces at (0,0) with infinity hammer quite a lot depending on reloads and players joining.
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Version 1.4.1
- Some items don't like snapshot icons - Added extra checks and only items with material changes get new icons
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Version 1.4.0
- Added DedServer load Memory config to allow people to see if loading Wackydb on DedServer helps or hinders. extraSecurity - Allows people who don't want the extra cheat protection to disable it and not get 0.0.1 Error Big News! Added auto Icon Generation to cloned Items, and all Pieces with custom material(pieces angles are a little wonky or wacky if you will) - Thx Blaxx for code
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Version 1.3.6
- Added m_attackHealthPercentage and m_secAttackHealthPercentage- Warning any Items that uses this Must be recreated. Otherwise default will go to 0. These items include the staffs that use a percentage of player health to power.
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Version 1.3.5
- I have decided to add more parameters to Json file, so please do not use older version of Wackydb after upgrading. Wackydb 2.0 is not coming soon Existing Jsons are fine to use, you can regenerate them to get new values. Added m_EitrCost, m_secEitrCost - These are attack costs for primary and secondary weapon attacks, no Eitr, no swing. m_FoodEitr - Food Eitr amount, m_EitrRegen- Modifier to Eitr Regen - Very powerful on clothes, weapons, added more warnings.
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Version 1.3.2
- Mistlands Update: Removed extra Wet effect/restance since Mistlands adds its own. Removed FoodColor, as it was removed from game and didn't really do anything.
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Version 1.3.0
- Hopefully fixed Co-Op hosting bug again
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Version 1.2.9
- Updated ServerSync for 211.11
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Version 1.2.8
- Hopefully fixed issue with Co-op hosting. Added 0.0.1 Custom message back.
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Version 1.2.7
- Updated ServerSync for crossplay - Custom Message for Ver 0.0.1 is not displayed. No Singleplayer before multiplayer without restart. Known issue of TrophyDraugr is not able to be set (targets TrophyDraugrFem) use Fem or clone TrophyDraugr. Destroyer is spelled with "troy", also now a loginfo instead of warning
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Version 1.2.5
- Changed wackysDatabase Folder from plugins to Config. This should fix some mod launchers from overwritting configs
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Version 1.2.4
- Expanded Recipe Compatibility to Recipe_ ( Modification only, no cloning), Can now change any material's type,category, craftingstation instead of just clones. Cannot change piecehammer of non clones. You can now set the piece's material at 50% health. If you only set 1 it sets to both "full health" and "half health" otherwise, "material1, material2" (full, half health). "same_mat" or "no_wear" sets pieces to have no wear material. Updated ServerSync and PieceManager
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Version 1.1.9
- Bug Fixes. Cleaned up Logs
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Version 1.1.8
- Fixed two main bugs,
Properly unloading cloned assets on logout.
Made it so some errors are caught better.
Incorporated Water Resistance as done by aedenthorn.
- Fixed two main bugs,
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Version 1.1.5
- Cleaned up the code a lot. Fixed Pieces from getting null values from Server.
Fixed the piece disable/admin for custom pieces.
Made it so you can clone stone_floor (4x4 stone prefab) - editing it probably won't make it add to Hammer
Added special case list for objects that have multiple Gameobjects. (Bow, SpearBronze)
- Cleaned up the code a lot. Fixed Pieces from getting null values from Server.
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Version 1.1.0
- Adds ability to clone an existing CraftingStation piece and make it a new CraftingStation - The CraftingStation name is "name", add recipes to it with this name. Fixed other mods custom pieces. You should be able access and even clone other mods pieces now. Added piecehammerCategory so you can change the category where piece appears on the hammer. Mods might use numbers instead of words though. Added m_knockback Added m_backstabbonus Made m_attackStamina set both Primary and Secondary attacks.
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Version 1.05
- Mod Release
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- Donations
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No donations accepted
WackysDatabase is a mod for Valheim created by Wackymole & Rexabyte.
https://valheim.thunderstore.io/package/WackyMole/WackysDatabase/


Version: 2.0
Features
SetEffects: All of them!
4x more item configurations for Primary and Secondary Attacks
CustomIcons: Autogenerated or JPEG/PNG (64x64)
Add or remove conversions on smelter pieces
MaxCraftingStationLevel: YAML support
Mainscreen cloned items
Water Resistance is back
Slow Reload!
Visuals Modifier by Rexabit!
Seteffect by Azu!
Basic Creature cloning or replacing/renaming
Most components can be removed from YAML
sizeMultiplier: Make a small or HUGE world
Future Proof: Can add or remove components without much fuss

Checkout Github for full readme