Valheim
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zAlweNy26

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zAlweNy26

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About this mod

Mod to easily see statistics about entities, fps, ping, clock, ship, wind, world, bow, inventory, weight, map, player and environment.
That includes pins, coordinates, explored percentage, and many others things!
Read the detailed description for more info!

Requirements
Permissions and credits
Mirrors
Changelogs
Donations
AlweStats

You may encounter incompatibilities in case there are other mods that modify the UI,
be sure to enable either one or the other equivalent section so they don't conflict in the same function


If you have an idea for something to add or any suggestion regarding the implemented features,
feel free to create an issue on my GitHub repository !

The mod is compatible with "randyknapp's Minimal Status Effects", "randyknapp's Equipment and Quick Slots",
"aedenthorn's Extended Player Inventory" and "marlthon's OdinShip" mods.


> For reasons inherent to the optimal functioning of the mod,
> everything related to the pins and elements in the status effects list (BedStatus, PortalStatus, ShipStatus and TombStatus, except for WeightStatus)
> could cause a lowering of fps if the computer running the game is not very powerful.

> Since the default day length declared in Valheim doesn't match the real one,
> to successfully use the "Days passed" counter in the world selection panel you need to join in a world at least one time,
> The mod will then get the day length in that world and save it in the "AlweStats.json" file (you have to do it for each world).

The UI is separated into these blocks :
  • GameStats, which contains "FPS"
  • WorldStats, which contains "Days passed", "Time played", "Current biome", "Weather" and "Seed"
  • WorldClock, which contains "Clock" (game clock)
  • SystemClock, which contains "Clock" (real-life clock)
  • ServerStats, which contains "Ping", "Total players" and a list of players in range with their health percentage
  • ShipStats, which contains "Ship health", "Ship speed", "Wind speed", "Wind direction"
  • PlayerStats, which contains "Inventory slots", "Inventory weight", "Selected arrows" and "Bow ammo"
  • MapStats, which contains "Player coordinates" and "Focus coordinates"

For each block, you can enable or disable it and you can also set :
- Position
- Margin
- Text color
- Text size (also for the cursor coordinates and the explored percentage)
- Text alignment (not for WorldClock and SystemClock)

Each block is also movable with your mouse while in-game thanks to the integrated editing mode (default key : F8).

You can reload the configuration file (default key : F9) while in-game to see changes.

There are also "EntityStats" and "EnvStats" which aren't UI blocks but can let you choose different things.

In the config file you can also :
  • Change key for plugin reload and editing mode
  • Change the color of the health bar for entities and tamed creatures
  • Change the height of the health bar for entities
  • Choose the clock format (12h or 24h)
  • Replace the default bed pin icon with the icon of the bed as a building piece
  • Set the background color for all the blocks
  • Set padding for all the blocks
  • Set the string format for the health of environment elements, construction pieces and entities
  • Set the string format for the process status of bushes, plants, fireplaces, beehives and fermenters
  • Set the string format for the cursor coordinates string
  • Set the string format for the ShipStats, MapStats, WorldStats, ServerStats and GameStats blocks
  • Set the color of the crosshair and the custom bow charge bar
  • Set the scale of the player marker and the crosshair
  • Toggle each section (blocks and not)
  • Toggle a "Days" counter in the world selection panel
  • Toggle the player statistics in the character selection
  • Toggle a reset button in the pause menu to reset the positions of all the blocks with their default values
  • Toggle the current biome text in the top-right corner in the minimap
  • Toggle a weight fill percentage as an element in the status effects list
  • Toggle the hover status separately for rock, trees, bushes, plants, beehives, fireplaces, fermenters, containers, cooking stations and smelters
  • Toggle the cursor coordinates and the explored percentage in the large map
  • Toggle the rotation of the minimap that follows the player camera rotation
  • Toggle the distance and direction from claimed bed, closer portal, closer ship and closer tomb shown as elements in the status effects list
  • Toggle the custom bow charge bar instead of the vanilla circle that shrinks
  • Toggle pins for ships, dungeons (troll caves, mountain caves, crypts, fire holes and infested mines), carts and portals
  • Toggle the title of the custom pins
  • Toggle the distance between you and the ping a player does on the map

In the console or chat, now you can use these commands :
> alwe (or /alwe in chat)
List of valid subcommands :
reload - Reload the configuration file to update changes in-game
reset - Reset the blocks positions
cfp [world] - Remove all the pins from the AlweStats.json file for a specific world
df - Clear the entire AlweStats.json file by deleting it


Things I want to do as soon as possible

- Add a compass
- Add a custom minimap
- Add compatibility with Project Auga
- Fix the known issues

Known issues

- Health starts showing from the second hit for rocks and mine rocks
- Name doesn't show small environment elements
- Remaining time doesn't work properly for beehives
- Pregnancy percentage doesn't work properly
- Config reload doesn't work properly

If you want to see the full changelog, go to my GitHub repository !