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CW_JesseUploaded by
CWJesseVirus scan
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The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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* now supports new PlayFab ("crossplay") networking stack
* now forces PlayFab ("crossplay") by default (can be disabled in config file)
* improved speed and effectiveness of network compression -
* now supports new PlayFab (crossplay) networking stack
* now forces PlayFab (crossplay) by default (can be disabled in config file)
* improved speed and effectiveness of network compression -
- increased default queue size (might prevent desyncs)
- increased max queue size (might induce lag - enable at own risk) -
- crossplay no longer forced enabled by default
- option to force crossplay disabled
- fixed misleading severity of some log messages -
IMPORTANT! NOT currently compatible with Linux servers. If you're not using crossplay, you can use 1.2.2 for now. 2.0.3 will be Linux-compatible.
- crossplay no longer forced enabled by default
- option to force crossplay disabled -
FOR TESTING ONLY
- Linux server support - can someone confirm? I'll give you a shout out in the next release if you can!
- 32-bit support -
FOR TESTING ONLY
- Linux server support - can someone confirm? I'll give you a shout out in the next release if you can!
- 32-bit support
- bugfix -
FOR TESTING ONLY
- crossplay support
- Linux server support - there will be shout outs in the next official release for everyone who tests!
- more bugfixes -
FOR TESTING ONLY
- crossplay support
- Linux server support - there will be shout outs in the next official release for everyone who tests!
- completely new method for Linux compatibility
- should work on Windows servers just fine -
FOR TESTING ONLY -- NOT LINUX COMPATIBLE
- crossplay support
- should work on Windows servers just fine -
- Linux server support???
- lower file size -
- Linux support!
- lower file size
- Special thanks to: Tatsuya009, Alexander3054, Dskaggsgv, vi0lation, Ersan191, WhiteDingoX5, xdhara, ImpulsiveMind! Thank you for providing feedback and logs! -
- compression now optional
- defaults changed
- better log messages
- bugfix: certain messages could ignore increased queue size
- bugfix: can no longer set minimum send rate to 0 -
- buffer new connections ("ZDO buffer")
- lower default queue size (better for bad internet)
- better config docs
- crossplay: can change queue size
- crossplay: compression ratio info messages
- Steam: can remove minimum send rate limit -
- buffer new connections ("ZDO buffer")
- lower default queue size
- crossplay: can change queue size
- crossplay: compression ratio info messages
- Steam: can remove minimum send rate limit
- compression/update rate once again changeable without restart -
- breaks down multiple large packages into separate messages
- can now disable non-error/non-warning log messages
- fewer config options (based on feedback/testing)
- better config descriptions -
- new connection buffer
- better config defaults
- force crossplay option now only shows for dedicated servers
- bugfix: can no longer attempt to send too much data in Steamworks
- see changelog
Thank you Frostsorrow, ImpulsiveMind, and nevcairiel! -
Known issues: This version doesn't handle unexpected disconnections well. For now, avoid using Alt+F4 to close the game.
- reversion back to 2.1.1
- improved startup time
- better config documentation
Thank you Frostsorrow for help with testing! -
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DOESN'T improve compression for crossplay-enabled servers
- might have bugs; always hard to tell when some people experience issues others don't -
Added support for changing the network send rates.
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option to lower maximum send rate to 50%
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log info option now working properly
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option to increase minimum send rate
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increase/decrease network queue size
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- better handling of unexpected disconnections
Thank you ErDu and Frostsorrow! -
- support for dedicated servers
- bugfix: quitting a networked game and then attempting to change values no longer results in an error -
PlayFab:
-fixed failing to work in some cases
- better handling of disconnections
- simplified compression code
- fixed error in vanilla Valheim where data could be lost while connecting
Steamworks:
- fixed failing to work in some cases -
- NETWORK DATA COMPRESSION!
- dedicated server fix -
IF YOU LIKE DEFAULT SETTINGS, DELETE YOUR CONFIG FILE (Valheim/BepInEx/config/CW_Jesse.BetterNetworking.cfg)
bugfix: dedicated server send rates
better default values for dedicated servers and fast internet connections
more and better config options -
- bugfix: more stable when some people have compression/BN disabled
- bugfix: no longer spams log when unexpected messages received
Thank you ALo! -
increased send buffer size
higher default network queue size and queue size options (made reasonable by compression)
better default options
better option descriptions
possible fix for unusual servers -
Better Networking (mistake when uploading)
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Date uploaded
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File size100KB
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Unique DLs-
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Total DLs-
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Version
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increased send buffer size
higher default network queue size and queue size options (made reasonable by compression)
better default options
better option descriptions
possible fix for unusual servers