Valheim
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NoFogBob

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kaptainirish

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8 comments

  1. Isenpoa
    Isenpoa
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    Thanks for the mod, a doubt, does it work with other texture mods? for example HD valhein?
    1. NoFogBob
      NoFogBob
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      It might? I forget if valheim has load order or not. If it does then put this one in higher priority and it should work!
    2. Isenpoa
      Isenpoa
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      Thanks.
  2. Tar
    Tar
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    Great mod thanks :)

    Can you do the same for farming and cutting trees please, that cloud of dust slow things down ?
  3. ipster123
    ipster123
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    Hi, a suggestion for you. If you do make a complete mod can you add in a variable mod density for when you sail. For example 0%, 25%, 50%, 75% settings which could just be same files but with opacity adjusted per. Also if you cannot make a config file for this effect is it possible to just add all in same download with folder labeled to those effects for your stuff and then we can pick and choose on our end. I honestly hate the sparks and clouds when I harvest or build and they make no sense. 
    Besides that the mods work great and help gameplay, thank you for making them. :)
    1. kaptainirish
      kaptainirish
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      I love this idea thank you!

      Yes I do plan on releasing an all in one version of my clear-up mods with a simple UI that would allow you to choose which parts to use and which not to out of game as well as an in-game config for the parts that allow that. In the process of learning the coding side of things, I'm traditionally just an artist but learning C# right now so it may be a bit till I get that out.

      Thanks for the input! If you have any other suggestions let me know!
  4. JohnSooLong
    JohnSooLong
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    Just a suggestion, i saw u made a lot of separate mods, a lot of user now starting to run a lot of mods and it will decrease load times, can u put all your mods together with a single config file that allow options to on/off said functions instead of making many separate mods to do one function per mod?
    1. kaptainirish
      kaptainirish
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      I'm learning how to do config files and then I will do just this very thing! 

      Keep in mind that all of my mods are texture files, so regardless of how many you run separately this will not effect performance. The only way to reduce load times due to texture mods is by making it an asset file that replaces the asset files inside valheim_data. These files are all multiple megabytes and include a buttload of other stuff too and cannot be edited with a config file. Asset files are all or nothing. So as far as performance goes I can either do an asset file will all of my mods in one (no config) or upload all my mods together as a ".dll" format which does allow config but will hit your performance the same as if you did each texture file manually as I have it right now.

      Does that help/make sense?