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About this mod

Gives you the option to have another 16 monsters inserted into the game ;)

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I was working in the lab, late one night
When my eyes beheld an eerie sight
For my monster from his slab, began to rise
And suddenly to my surprise
I created MonsterMash...

MonsterMash is a collection of custom monsters I have created for use to expand gameplay. 
These monsters by themselves do not spawn into your game you will need to use a companion mod such as Spawn That or Areas to cause the creatures to spawn into your game naturally. I have included configuration files for Spawn that to use as an example

Each creature has a Global-Key that is set once you kill it a few variants of each kind. 

Prefab names with their corresponding DLL below:

  * Install with Vortex or manually place the DLL files into the Bepinex\Plugins Folder and Spawn That Cfg files into Bepinex\Configs
  * Use /Spawn or
Spawn That or Areas to spawn the mobs
  * Sh!t your pants!

Wanna Extend a Huge Thanks to the following people:

DefendYourBase : Thanks for answering the little things that were holding me back from publishing this setup
GraveBear666: Thanks for helping with the post and images
Flux#0062 : Thanks for help with the Spawn that configs and all the countless hours helping me test you're a good friend man
PlumGA: For being an awesome teammate 
OdinPlus team: Cuz I wouldn't be here without you all :D