Valheim
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aedenthorn

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aedenthorn

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41 comments

  1. berni502
    berni502
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    It is bugging console commands on hildir
  2. Battousai124
    Battousai124
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    mistlands compatible?
  3. dekird
    dekird
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    Just started an extra dark modded playthrough with valheim plus, and this is a phenomenal mod to complement it. I found a perfect setup for my brightness level and the game looks amazing and very realistic with a torch out at night. Really great work. Can't thank you enough. Endorsed.
  4. lordneo
    lordneo
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     able to use this mod with Hearth and Home update ?
    1. finnishhim
      finnishhim
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      yes!
  5. Leftsider
    Leftsider
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    Will this mod also allow me to change the color of the flame itself or only the light it emits?

    Edit: Apologies, I read the description a bit more and found that you have mentioned it doesn't change flame texture. In saying that though, I have "Custom Textures" mod now, but how would I go about finding the flame texture "objecttexture_Torch_leaf_low_MainTex.png"???

    Thank you
  6. pury1
    pury1
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    If i use this one with "Improved Dverger Circlet", would cause any issue? I prefer the changes from that mod for only the circlet.

    Btw, thanks!
  7. whitechronus
    whitechronus
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    could do for the draugh bow aura?
  8. Garti
    Garti
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    Would it be possible to add options for the Hearth and Bonfire?
  9. n8dogg626
    n8dogg626
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    Could someone please help me understand how to change the color settings?

    I think these are Unity ones, but I'm not sure how it works. I know how basic colors work, but am confused by the extra letters.

    [Fire Pits]
    ## The color of the light.
    # Setting type: Color
    # Default value: D68669FF
    FirePitColorLow = 0000FFFF
    1. aedenthorn
      aedenthorn
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      It's RGBA (A = Alpha)
    2. n8dogg626
      n8dogg626
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      let me join the discord. I figured it out though haha.

      https://rgbacolorpicker.com/rgba-to-hex
      ?
  10. Brownix
    Brownix
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    Any way to tweak the settings on smelters and charcoal kilns? lowering the light range of campfires to 0 improved performance considerably. having a single campfire would usually mean a 5-30 fps drop depending on the area,  same with smelters and kilns, now fps no longer drops.