- seperated breathing indicator (volume 120s)
- restore breathing indicater when reach the water surface
- reduced stamina usage during diving
- take rest on watersurface using hotkey to restore stamina
- overworked diving effects
-- removed waves
-- blue filter is default false
-- blur effect and brightness based on diving depth

Article information

Added on

Edited on

Written by

mlimg

4 comments

  1. VitalikByrevich
    VitalikByrevich
    • member
    • 5 kudos
    That is, with the new version of the mod "Improved Swimming 1.1.0" will not be needed?
    1. mlimg
      mlimg
      • member
      • 7 kudos
      yes. i think so.

      Just have two small issues to solve.

      1. The new whater shader from last Valheim update dont render the sky when u dive.

      2. Turn charackter on his back while restore stamuna.

      The rest from above works perfectly. MB i release it today. And add this two missing things later.
    2. VitalikByrevich
      VitalikByrevich
      • member
      • 5 kudos
      And without a shader, what does it look like? Just great visibility underwater?
      Stamina recovery can be made easier - you float to the surface and do not move. You don't have to make a separate animation. Under water, stamina should not be restored.
    3. mlimg
      mlimg
      • member
      • 7 kudos
      Yeah if u dive up the SkyBox is really clear bc its on layer -3 and not used to be rendered. But going to do a research. mb i can place the skyboy in other way when we look at the sky from under water.