
proteh
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Endorsements given2
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Profile views963
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Posts21
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This mod randomizes every enemy encounter in the base game and the DLC, including secret encounters and slayer gates - every time you play, reload a checkpoint or retry a secret encounter.
- 9.9MB
- 13
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This mod randomizes every enemy encounter in the base game and the DLC, including secret encounters and slayer gates - every time you play, reload a checkpoint or retry a secret encounter.
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Horde Mode - Trial of The Dark Lord
Experience the most challenging and engaging combat in DOOM Eternal, new mechanics, enemy variants, meathook platforming, AI Invasions, and much more in Horde Mode: Trial of The Dark Lord, a fan-made prequel expansion to DOOM Eternal - The Ancient Gods Part Two.
- 21.3MB
- 24
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Horde Mode - Trial of The Dark Lord
Experience the most challenging and engaging combat in DOOM Eternal, new mechanics, enemy variants, meathook platforming, AI Invasions, and much more in Horde Mode: Trial of The Dark Lord, a fan-made prequel expansion to DOOM Eternal - The Ancient Gods Part Two.
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No Hub - No Cameras - No Intro
This mod will change the way the campaign works by removing the hub completely. All unskippable camera sequences are also removed by this mod (i.e: gate opening sequence in HOE). The intro cutscene is also removed, but an alternate version is available for download that doesn't remove the intro cutscene.
- 6.5MB
- 19
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No Hub - No Cameras - No Intro
This mod will change the way the campaign works by removing the hub completely. All unskippable camera sequences are also removed by this mod (i.e: gate opening sequence in HOE). The intro cutscene is also removed, but an alternate version is available for download that doesn't remove the intro cutscene.
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This mod adds a new gamemode to DOOM Eternal: Horde Mode.This is Horde Mode. The gameplay consists of a series of rounds that take place in various locations, each one more difficult than the other. The player starts the first round with only the shotgun and its two weapon mods unlocked.
- 552KB
- 89
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This mod adds a new gamemode to DOOM Eternal: Horde Mode.This is Horde Mode. The gameplay consists of a series of rounds that take place in various locations, each one more difficult than the other. The player starts the first round with only the shotgun and its two weapon mods unlocked.
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This mod removes the helmet from all of the Slayer skins in the game.
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This mod attempts to make pickups and props more gritty, by removing or reducing their glow. This mod aims to make the pickups look more like what they looked like in the Quakecon demo build.
- 127KB
- 14
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This mod attempts to make pickups and props more gritty, by removing or reducing their glow. This mod aims to make the pickups look more like what they looked like in the Quakecon demo build.
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This tool patches the DOOM Eternal game executable for modding purposes. The patches are defined in a "patch definitions file" that is automatically updated.
- 12KB
- 33
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This tool patches the DOOM Eternal game executable for modding purposes. The patches are defined in a "patch definitions file" that is automatically updated.
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This mod removes the extra-life pickups from the game.
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This mod makes all the weapon reticles white when using the default UI color profile.
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This mod provides 11 new glory kill highlight options to choose from. These include, for example, reduced pulse frequency, reduced glow effect, blue color only, orange color only, and more.
- 1KB
- 6
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This mod provides 11 new glory kill highlight options to choose from. These include, for example, reduced pulse frequency, reduced glow effect, blue color only, orange color only, and more.
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This mod removes the weakpoint red highlights when you shoot at an enemy's weakpoint. Optional version included to keep the highlighting for bosses such as the Icon of Sin.
- 11KB
- 15
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This mod removes the weakpoint red highlights when you shoot at an enemy's weakpoint. Optional version included to keep the highlighting for bosses such as the Icon of Sin.
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No Enemy Health Drops when at Max Health
This mod stops enemies from dropping health when killed (glory kills, crucible kills, etc.) when the player's health is full.
- 3KB
- 2
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No Enemy Health Drops when at Max Health
This mod stops enemies from dropping health when killed (glory kills, crucible kills, etc.) when the player's health is full.
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Remove First Person Hands Health Pickup Glow
This mod removes the health pickup glow FX applied to the first person hands model.
- 4KB
- 7
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Remove First Person Hands Health Pickup Glow
This mod removes the health pickup glow FX applied to the first person hands model.
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This mod makes ammo loot drops all brown/yellow (2016/quakecon 2018 style - no more confetti ammo!), removes the bracket and icon around all loot drops (ammo, health, armor) and reduces the tracer effects when you pick them up, resulting in much nicer visuals overall and less clutter.
- 14KB
- 38
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This mod makes ammo loot drops all brown/yellow (2016/quakecon 2018 style - no more confetti ammo!), removes the bracket and icon around all loot drops (ammo, health, armor) and reduces the tracer effects when you pick them up, resulting in much nicer visuals overall and less clutter.