User information
Status
premiumCountry
United States of America-
Adds Weapon Smith configurations for the WAP versions of the 10mm, 45 Auto Pistol, and 9mm Pistol. (Espless)- New unique variations of existing attachments.- Several existing attachments can now be shared across weapons.
- 57.9MB
- 40
- --
Adds Weapon Smith configurations for the WAP versions of the 10mm, 45 Auto Pistol, and 9mm Pistol. (Espless)- New unique variations of existing attachments.- Several existing attachments can now be shared across weapons.
-
This is a framework to expands on the vanilla weapon modding system. Weapons are no longer limited to only 3 mods. Attachments can be standalone nifs. No more creating 9 different models for every combination of weapon attachments.
- 935KB
- 266
- --
This is a framework to expands on the vanilla weapon modding system. Weapons are no longer limited to only 3 mods. Attachments can be standalone nifs. No more creating 9 different models for every combination of weapon attachments.
-
This is a framework that allows for easier implementation of akimbo weapons for animators.
- 735KB
- 119
- --
This is a framework that allows for easier implementation of akimbo weapons for animators.
-
This is a devtool that will allow you to visualize certain aspects of the game, previously only available in the Geck or Nifskope. It has an Item, Nif, and File Browser all packages into a simple and easy to use UI. Features are still being added. Let me know what you'd like to see added next.
- 880KB
- 55
- --
This is a devtool that will allow you to visualize certain aspects of the game, previously only available in the Geck or Nifskope. It has an Item, Nif, and File Browser all packages into a simple and easy to use UI. Features are still being added. Let me know what you'd like to see added next.
-
This is a simple move tool built off of the NVWO editor code. Allows you to move NPC's, and objects around kind of like the functionality in Groovatron. MCM Included.
- 681KB
- 64
- --
This is a simple move tool built off of the NVWO editor code. Allows you to move NPC's, and objects around kind of like the functionality in Groovatron. MCM Included.
-
A 3ds script used for converting animations to morpher animations for use in FNV. Useful for anyone trying to make trees, and other types of animated foliage using speed tree.
- 2KB
- 7
- --
A 3ds script used for converting animations to morpher animations for use in FNV. Useful for anyone trying to make trees, and other types of animated foliage using speed tree.
-
Burrowing Creatures Modders Resource
Just a quick tutorial on how to implement your own burrowing creatures, even if you're not a script monkey.
- 831KB
- 9
- --
Burrowing Creatures Modders Resource
Just a quick tutorial on how to implement your own burrowing creatures, even if you're not a script monkey.
-
Adds a speed curve when you start walking/strafing like in most other games. This should make it easier to pick up items while strafing. There's an optional toggle to apply this effect to NPCs in the MCM. This will fix the issue where your enemies juke you out so hard that they break their neck.
- 13KB
- 1.6k
- --
Adds a speed curve when you start walking/strafing like in most other games. This should make it easier to pick up items while strafing. There's an optional toggle to apply this effect to NPCs in the MCM. This will fix the issue where your enemies juke you out so hard that they break their neck.
-
Mentat Flavors and Heart Pills -Randomly Distributed
Restores, retextures and distributes the cut Mentat flavors. Allows you to mix and match them to get different effects. MCM included. Original mods textures permissions by pommymax.
- 9.7MB
- 55
- --
Mentat Flavors and Heart Pills -Randomly Distributed
Restores, retextures and distributes the cut Mentat flavors. Allows you to mix and match them to get different effects. MCM included. Original mods textures permissions by pommymax.
-
Adds the Fallout 4 burrowing functionality, Cazador nest, and a few new creatures. Complete with an MCM to toggle parts of the mod you do and don't want.
- 6.6MB
- 547
- --
Adds the Fallout 4 burrowing functionality, Cazador nest, and a few new creatures. Complete with an MCM to toggle parts of the mod you do and don't want.
-
Adds 3 variants of Cloaked Scorpion that sit around popular roads waiting for unsuspecting travelers. The idea behind this mod is to thin down late game players caps. Eventually you will have more caps then you know what to do with, this mod helps prevent that.
- 6.0MB
- 54
- --
Adds 3 variants of Cloaked Scorpion that sit around popular roads waiting for unsuspecting travelers. The idea behind this mod is to thin down late game players caps. Eventually you will have more caps then you know what to do with, this mod helps prevent that.
-
Adds 4 tough variants of Emperor Scorpions with new items, recipes, and 2 new weapon.