Unreal Tournament

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StixsmasterHD4k

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StixsmasterHD4k

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About this mod

This mod/preset is designed to let you enjoy DX12 with the game & to help you get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and taken a massive performance hit

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This mod/preset is designed to let you enjoy DX12 with the game & to help you get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and taken a massive performance hit

I spent many years injecting shaders into games and for the longest time I was like everyone else and always skrewing over the lighting and actually making the overall image blurrier than it by default was. This the final product of solving those issues.

INSTALLATION:
  • Make sure you install the latest unofficial fan patch before anything else from here: https://github.com/OldUnreal/UnrealTournamentPatches
  • launch the game make sure to launch it with the Direct3D9 Support and then goto its options and select your desired resolution then exit/close the game
  • http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ and download the latest version
  • Open zip
  • Extract "dgVoodooCpl.exe" and "dgVoodoo.conf" to where you have your game installed. Ex:  C:\GOG Games\Unreal Tournament GOTY\System
  • Enter the "MS" folder in the zip
  • Then the "x86" folder
  • Extract "D3D9.dll" to where you have your game installed. Ex: C:\GOG Games\Unreal Tournament GOTY\System
  • Run "dgVoodooCpl.exe"
  • Under the "General" tab change the option for "Output API" to be "Direct3D 12 (feature level 11.0)"
  • Click the "DirectX" tab
  • I recommend changing the "VRAM" to "4096 MB" and the "Resolution" to what you have selected ingame
  • I also recommend under "Texturing" section to change "Filtering" to "Force anisotropic 16x" and to change "Antialiasing (MSAA)" to "8x"
  • And under "Miscellanneous" check off "Bilinear blit stretch", "Force vSync", "Fast video memory access", & "Apply Phong shading when possible"
  • Then click "Apply" and "OK"
  • Goto https://reshade.me/ and download the latest version
  • Run the file after the download finishes
  • Click on "Click here to select a game and manage its ReShade installation"
  • Either wait and click the game in the auto search or click the bottom right corner button, "Browse...", and search for the game's exe. Ex: UnrealTournament.exe
  • When prompted with the question, "Which rendering API does UnrealTournament use?", select "Direct3D 10/11/12"
  • Check mark "Standard effects", "SweetFX by Ceejay.dk", and "qUINT by Marty McFly"
  • Click "OK"
  • I highly recommend then clicking on "Edit ReShade settings"
  • Then checking off on "Skip Tutorial" then "OK"
  • Close ReShade installer
  • Download my mod/preset and just extract it where you installed ReShade or where the game's exe is located
  • ENJOI

NOTE: I highly recommend getting the HD textures and skins as well from here tho they obviously are NOT required