Cybergrind Textures themed around the 14 main zones of the 1994 classic (locked into the other 1994 classic)
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
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File credits
Credit to: SEGA/Sonic Team for making these sprites, The Spriters Resource for hosting these sprites, and Paint.Net for which I used to edit these images Rippers include: SkyLights, Techokami, MainMemory, Paraemon
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Changelogs
Version 1.0
All base game zones
Sonic 3&K Textures for Ultrakill's Cybergrind mode.
Every zone has at least one skybox and one base texture, top row texture, and top texture. Some have more than one skybox or more than one floor texture depending on how varied said zone was originally.
Inspired by a Marble Zone texture I saw in the Ultrakill discord.
Installation: Place the V1&K Folder anywhere inside Ultrakill/Cybergrind/Textures.
Credit to: SEGA/Sonic Team for making these sprites, The Spriters Resource for hosting these sprites, and Paint.Net for which I used to edit these images Rippers include: SkyLights, Techokami, MainMemory, Paraemon