Better version of my better visuals mod not exactly an update to the other mod,its an entirely new mod but i was lazy for a new name.
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Changelogs
Version 1.0
2nd POST:added small fix and Asgard stage About the fix,after installing the first batch of stages,1 or 2 of You might be getting a crash on certain stages if you skipped installing some stuff.the fix is for that,however if you did install all of the stages you should not be getting any crashes "i also recommend installing this even if you dont have any crashes just incase"
3rd POST: added 3 new stages demon village,demon village redux and galactus boss stage and a small fix for the galactus stage in archive NOTES ON FIX=when i was testing the galactus stage i got a wierd crash once that said a file was missing,but the wierd thing was the stage file DID contain the missing file so yeah?the fix is the missing file added losely into the game files im not sure if that fixed it another cause for that random crash could have been because i made multiple textures 2k resolution for that stage. if anyone has crashes on that stage even after using the fix let me know in the posts section ill lower the resolution of the new textures to the original size to see if that fixes it. Side note=there's a tiny bug on the new demon village redux stage during character Intro where one of your characters is floating off stage there's a screenshot of this in the gallery Not a major bug tho so meh
4th POST: added 3 new stages training room,danger room and sea of space,also Added a fix for demon village redux that reduces the bright lightning screen flash.
5th POST: added 3 new stages Hand hideout,shadowland and a extra alternate version for danger room based on the volcanic rim stage from ultra street fighter 4 small note on the shadowland mod stages,theres a tiny visual bug in the right corner of the stage but its mostly only visible during intros so... yeah. also sorry about all the alts i couldnt settle on 1 so i added a bunch
6th POST: added alternative reshade thats less aggresive. if you felt the previous reshade was over the top try this. note! if you didnt have a problem with the previous reshade you can ignore this update. since stage textures were done with the original reshade in mind. There's a comparison screenshot of both reshades in the gallery.
7th POST:added tricell lab and chaos at tricell its DONE! all stages in umvc3 has a modded version now note i forgot to add the backup file for the tricell lab stage "sorry my bad" so be sure to backup that file yourself just,incase
8th POST:added optional texture files of the colourful super effect from my stages if you want to use them in your stages.
9th POST:added an alternate version of volcanic rim stage that goes over a different stage "demon village" this version also "MIGHT" be more performance friendly again might.it really depends on your PC but you can try this if you had fps drops on the other version.also this version looks a little different because some effects couldn't be moved over properly.
10th POST:added an archive in the optional section with everything from the main files section in it.meant for those installing the mod for the first time so they don't have to download a bunch of stuff and that's more simple to install,IMO...note the files in this archive are not an update they are identical to those in the main files section so if you already have some of the stages installed you can skip them in this archive.
11th POST:added city that never sleeps stage mod
((=======================Umvc3 Better visuals 2=======================)) Please read entire Description thank you Also don't forget to check the changelog
do you like umvc3 but feel it looks kinda dull somtimes and your forced to play on 1 stage for ever,because every other one causes you an immediate allergic reaction.if so this might help
mod is a combination of reshade and some edited textures. overall goal of the mod is to make colors more vibrant and colorful. stages have been edited to look less dull,and the screen effects for supers have been redone. theres also an alternative version of screen effects for the team super"cross over combination" that looks more like a swirl of colorful paint SIDE NOTE-if you have my old visual mod installed just overwrite if asked to
((=======================Installation=======================)) Full guide in mod file
I recommend when downloading to first sort the files in the "files" tab by "date" and install them post by post not All at once you might confuse yourself.
Quick run down==> 1=install the reshade preset 2=install one of the effects files 3=install stages 3b=install crash fix if your going to skip some stages
((=======================FAQ=======================)) Q:Is this mod finished? A:I think so.
Q:Is there any bugs A:nothing game breaking.if you notice anything major let me know in posts section
Q:how come no city that never sleeps mod stage? A:use tabs mod its cool."I added city that never sleeps check main files"
Q:i know tabs's mod is cool but i want all stages to have the colorful super effect A:i added a texture resource for the effects that anyone can use in there stages if they want.check optionals
Q:why do 1 or 2 stages not look very different from vanilla umvc3 ones A:i thought those looked cool already so i only made slight ajustments
Q:i thought you said you were doing versions with less stuff in the background flying around. A:i tried but stages just ended up looking boring.so yeah...
Q:will this affect my performance A:a little bit,but nothing major.
Q:Other mod conflicts A:Nothing game breaking.but some of the screen effects for supers that are redone are packed in the stage files so if you are playing on a stage not from this mod/or a unmodded stage,the colorful ground effect will be missing,(theres an example screeshot in the gallery of this)