An Update From Dark0ne
I started this project back in 2001, in my bedroom, with a 56k modem, an excitement for the upcoming release of Morrowind and with no grand ambitions or intentions. I didn’t set out to build a business, I just wanted to make a place where modders could share their work without worrying it would vanish into the internet either the next time a fansite went offline or a publisher decided they were done with it. That idea grew legs, sprouted arms, and turned into Nexus Mods.
Since then, this site has been my entire adult life. Every single day, for over two decades, I’ve been "on call", whether it was fixing issues, reading feedback, pushing updates, or getting pulled into the latest bit of community drama. It’s been rewarding, sometimes chaotic, often exhausting and always personal. Somewhere along the way, I forgot to step back and breathe, or sleep properly. The dilemma of running a major social network that does not rest!
The strain of being responsible for the behemoth I created has taken its toll. The stress of the job has been a regular source of anxiety and stress-related health issues. I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole. So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.
One of the biggest reasons I've been doing this for so long is that I've never felt that I truly found someone who really "gets" the modding community the way I do. Finding a new owner who would be able to understand and respect the myriad intricacies of both Nexus Mods as a business and the wider modding community was essential.
After months of meetings, face-to-face talks, and a whole lot of soul searching, I am thrilled to say that I truly believe I have found the exact right people for the task.
So yes, the ownership of Nexus Mods has changed hands, but I want to be clear, this isn’t some corporate “exit” or a backroom deal. This is me doing something I probably should’ve done years ago: taking care of myself. Reclaiming some headspace. And finally letting go of the idea that I have to do everything and be responsible for everything myself.
What changes now?
Honestly, not a lot, at least not from your side of things.
Behind the scenes, I’ve already been stepping back bit by bit. Over the past few years, the team has taken on more of the weight and the site’s been doing better than ever. What’s changing now is simply the formality of it, making sure the right people are in place to guide Nexus Mods into the next era.
That includes some structural updates to the company ownership that we aren’t shouting about, but I want to be transparent: they’re about long-term stability, not changing the values or direction of the platform. Nexus Mods is community-first and mod-author focused, that’s not up for negotiation.
While I am stepping back, it's important to understand that Nexus Mods isn't just about me and hasn't been for a long time. The Nexus Mods you see today has been created by a team of 40 incredibly dedicated people, some of whom have been here for over 9 years. They live and breathe modding, they care deeply, they’re experienced, committed, and they're very much still here. None of that is changing.
So if I can ask one thing, it’s to continue supporting them, the site, and the community they help nurture every day.
In terms of new faces, you’ll also be seeing more of Foledinho (Victor), Rapsak (Marinus) and Taagen (Nikolai), who’ve come on board to lead this next chapter. They’ve got deep roots in gaming, tech, and most importantly, they give a damn; about the site, the community, and the future we’re trying to build here.
Editor's Note: We've added Nikolai to the new owners listed above. He works more in the background, but is still an important part of the team!
They have my complete trust, and I’m incredibly proud to be bringing them onboard.
What about me?
I’m not disappearing. I’ll still be annoying people on the Mod Author Discord, lurking on the forums, and sticking my nose into community matters when I can’t help myself. I’ll also be working with the team to help guide the overall direction of the site, just without needing to be the person who signs off on every little thing and without taking responsibility for any and all things Nexus Mods.
Frankly, that’s a good thing, for me, for the team, and for the future of Nexus Mods.
882 comments
Thanks for the warm welcome! We’re as excited about Nexus Mods’ future as you are. This post was all about Robin, giving him the credit he truly deserves. He built something incredible, creating a culture that’s shaped gaming and modding as we know it. We're here to honor that legacy and carry it forward, but we need to earn your trust.
Now, let’s clear the air on a few things:
Trust takes time.
We're committed to putting control back in the hands of creators, players, and communities. We’ll get back to building now.
Marinus, Nikolai and Victor.
Dark0ne has claimed ownership of the mods on Nexus, so no one can delete their mods if they want to
Some of the things said are contradicting each other.
I ask @Foledinho to explain what is meant by this (without people trying to hijack my post and have it deleted gain) ?
Thanks in advance
-=DD=-
Almost like their proclamation of wanting to do right by the modders, means nothing.
But it's not an open forum, it's a private business. I didn't know it was mutually exclusive, until Nexus started showing it is.
Your passive aggressive way of calling me a Karen is uncalled for and unnecessary. It serves no point in this discussion at all.
I ask specifically for @Foledinho because he wrote that article. Nothing more, nothing less.
Now please stop following me around like a puppy, trying to get my attention every time I post something.
You are really getting annoying.
Thanks for understanding.
Good night.
6thmessenger, the person who said "everyone go back to making mods" and then continued to reply to every single comment on the thread for the next few days, I'm sorry you don't understand "open forum" vs. "anything goes forum" and how both are distinct from a private business, but at the same time it does highlight why we unfortunately do need rules. It would be nice if we could trust everyone to be nice. As the ban forum shows, we can't. But think of it this way, you are at any point free to say/post whatever you want. It's just that if you're going to be a jerk about it, people are going to ask you to leave. It's how much of society operates. Though you also mentioned how Europe was "orwellian" at some point so I can only guess at what enlightened country you live in, I bet they have an amazing human rights record, complete freedom of the press, equal rights for all people, and all those good things you find in today's advanced societies. Maybe in this blessed place they don't need any explicit rules and it's a utopia of well-adjusted citizens who have absolute free speech and the wisdom and restraint needed to utilize that responsibly. It sounds great. But in the meantime we're stuck in this place.
Someone somewhere in this dumpsterfire of a thread pointed out that in the past the site rules were simpler, and that is correct. It's not that in the early days of the site 'anything goes' was the vision, people got banned for much the same reasons they are today (in smaller amounts because the site was smaller). It's just that in those halcyon days, it wasn't deemed necessary to exhaustively detail each specific fine point of each specific rule because people weren't trying their utmost best to weasel around those rules and argue about each minute irrelevant detail to get their way while missing the big picture of "don't be awful". In short, there was more trust in people not being awful. Then people went and were awful (and argued about why they should be allowed to be awful and how technically blah blah blah). And so the rules were more clearly defined. Over and over again. You can thank awful people for that.
Not every post, but hey keep exaggerating, maybe it'll make you look more faithful by integer underflow.
I'm on a hiatus from modding. I'm sure you understand how tiring it can be, since you make mods yourself. Posting here is arguably easier, than say, learning blender, learning how to bake textures in blender, learning to export mesh and texture from blender into usable files in FO4, and assembling an entire weapon system in FO4.
I figure, it's the same distinction between free-speech and hate-speech. The problem is people contort anything they like as "hate-speech", that shows the need why there should be minimal interference in discourse. This "anything goes" is just a mischaracterization, and doesn't really address anything.
Sadly, people confuse being a jerk into anything they disagree, versus a breach in proper decorum. It's the difference between providing a logical argument, versus shouting over others preventing them to speak, or calling them names.
*soon-to-be*
But maybe that's why I know what an Orwellian society looks like. Sorta like why people in the west are so quick to call for communism, the moment capitalism isn't in their favor, versus the people who actually suffered from communism.
I don't disagree the need for rules, problem is how rule is applied. Not because are rules, mean they are good. It's the "its bad because it's illegal" again.
This "it's a private business" is just short hand to "we can do whatever we want", and yeah, that includes driving the business off a cliff, and the point is that we're begging the drivers not to do so, and simply saying "yeah but you can get off any time" isn't helping -- the car is still going to crash. And it is especially frustrating, when they can breath the "it's a private business" in the same sentence, yet demand institutional change for everybody else, or retention of the current institution when said private-business is also amenable for a 180. So like, how can we take you seriously with the "it's a private business", when you disregard it the moment it's against you?
INB4: "A country is not the same as a business. That's why it's 'private'."
Yet, if you don't like what your country is doing, you can also just leave, since you're also a private individual. Why bother with all of the revolution, all the -isms, like feminism? The government are assholes remember? Let them do their crimes against humanity. /s
Awful people exist, but the standards by which what "awful" is, changed, and arguably became looser, to everybody's detriment. Now it's awful merely just by disagreeing with an idea, and institution, because they claimed monopoly on morality -- kind of like a religion.
That's why the first step should always be thick skin first, before rules.
This is because you don't understand the difference between ownership and license.
Just a thought. If I got f*#@ing banned, and I don't have backups of my mods. Am I allowed to retrieve my mods, or not?
See, there's semantic use, and practical use. And in this case, if I get banned on the platform, and I am not allowed to retrieved my supposed foreverly-licensed mods, to upload it on other sites? If not, then what practical difference that from ownership?
INB4: "Duh. That's why you should have backups."
Nexus IS the backup.
Anyway, despite your perception about shifting ideas about what it is to be an awful human being and a woolly paragraph about businesses and cliffs and 180s that went nowhere, the definition really hasn't shifted much. If you start dehumanizing others for dumb reasons (some intrinsic quality like their skin color, sexual orientation, etc) and using that as an excuse to treat them poorly, you're being an awful human. This has been pretty constant, like all the major religions have stuff about how you should be treating others (regardless of how members of said religions end up implementing it) and in the absence of religion, even a small amount of simple empathy and basic reasoning should suffice to work this out for yourself.
But seeing the general tone of your arguments and concerns about far-reaching censorship hitting innocents, I'm sure these were just good normal humans and not alt-right garbage people wanting to spout hate: 1, 2 and here's the thing, I didn't even have to search. First page of the ban section, same as every day. lol complaining about censorship is hilarious when this is the type of folk that gets "censored". Try not to behave like these people and you should be fine. Behave like that, and you're asked to go do it somewhere else (preferably far away and really preferably just stop). Pretty easy, pretty reasonable, shouldn't be rocket science for anyone.
Well, I don't know what to tell you -- it could happen. I already got the mods I want to backup, but what about other people?
And how is that not good? Just because? Is it my responsibility to back it up? Sure. But if you're gatekeeping my own mods, from me, as in my intellectual property, how is that just "license" again, but not "ownership" -- what does it even mean to own vs license? Might as well just delete the mods, at the very least.
On the contrary. Plenty of new stuffs getting thrown around, and that is exactly hinged on politics, that I do not really want.
Because I am obviously doing that right? That is the one I am defending right? /s
That is not to say that assholes that deliberately target these poor sods do not exist -- they do, and a pox for them in doing so -- put them in Brazen Bulls for all I care (it's a medieval torture device), I'll even light the fire myself. But if the assumption is immediately "erasure", when I simply want to treat these people as normal blokes regardless of their race, color, creed, etc, etc. as in True equality. Forcing visibility just turns it into a circus with the lot of them as clowns, when they could be just one of us -- and that being "awful" has no merit, and doesn't work beyond being a political filter.
I don't even know if any of you are real, or what any of you look like. As far as I am concerned, the lot of you are just mod makers, and chatboxes with avatars. This ain't real life, it's the internet.
You know they're deleting comments right? Had some of my comments deleted too, not even a moderator warning. Who knows -- this might get deleted too.
INB4: "That's mercy lol."
No, that's shady.
Also INB4: "But they are a private business."
That only says what they can, but that doesn't mean it's okay. IIRC, something like Amazon Webs, basically squashed Parler, as the other site, before Elon's Twitter. What if something like that happens to Nexus? You really think the nexus will just take it, "because it's a private business"? I mean, it's their principle, and as such we should be able to demand consistency. But I doubt it, and if it does happen, a lot of good will has been burnt out that people won't care - maybe even cheer.
I have this mod, an ammo for the Fat Man doing 3x damage and AOE. It was named "Nagasaki", for the lulz, I had the idea from the South Park. Some Japanese users didn't like it, reported it, got hidden, and one of the community managers wanted me to change the name. I pointed out I can't change the inner workings like the ESP name else it'll bork other possible patches, they asked me only to change the name -- ok fair, chose "Castle-Bravo" instead.
Now you might not see the big deal with that. But it's not a nice feeling. It wasn't even against TOS, but just did not want by the owners. I didn't mean it to offend the Japanese, it was just funny. There are plenty of things people can find offensive, it's subjective, and could have just on ignore.
You might not understand it, because of that "private business" lense, but to the rest of the world sees different. Something like Killable Children becomes unofficially, or unknowingly endorsed, if these mods that exist within the game is supposedly representative of the site, enough to have it removed. IIRC There was this statement from Nexus, that they admit that they don't like certain mods, and their only power was to not have it exist on their site. You know what that also says? If they only have the power they would also expunge these mods from other sites. So much for "Private business", how can I take them seriously?
Oh they can say "we know where we actually believe" all they like, but at the end of the day, businesses live and die by their patrons. Nexus mods ain't anything without the modders that supplies the mod for them that invites other users, that only download mods -- arguably not giving back to the community.
All I'm pleading is for Nexus to earn back trust.
"they would also expunge these mods from other sites"
lol I'm sorry I just can't. What are you talking about even? Good luck with... whatever you're doing. Mald on about being asked to not be awful, it's fine.
So you're participating on a discussion that you don't even understand.
Wow ok.
Lol, losing an argument often results in the losing party blocking, ignoring or muting the other.
Looks like there is no exception to this unwritten rule.
@The6thMessenger You're perfectly explaining what the reason is why I'm asking the questions I ask.
People like @acidzebra and his "friends" are hijacking most of the comments on here, so it's nice to read a voice of reason.
Sorry if I was a bit blunt in the beginning, but I blame it on them 🤷♂️. I didn't see the sarcasm in your post
I know right? You know, the other dude haven't answered the practical difference between Owning and Licensed, on that scenario I have given, despite having butting in to respond on the other guy's behalf.
It's funny how they see walking away as a win, or people not wanting to converse with you as something indicative of a win. They weren't really interested in a good and honest discussion, they don't have actual answers, it's all done in bad faith. How bad faith? How disingenuous?
Dude immediately jumped at the worst-of-the-worst examples, instead of the normal stuff that was being deleted, just because it goes against the sentiment. Dude's blurring normalcy with the extremes, just to imply that those must've been what I was defending.
What a joke. At least actual jokes are funny.
If Nexus Mods claimed ownership of your mods then they could do things like: change the name of your mod, edit your mod, change every item in your mod into a fishystick, remove your name from your mod and put theirs instead, give your mod to someone else to maintain in the future, put your mod on other sites, prevent you from putting your mod on other sites.
But they can't do any of that.
A perpetual license means that you have given them permission to host your mod files on their site and make them available for people to download. And you can't unilaterally withdraw that permission.
You can't delete your files because doing so would prevent them from hosting and making them available. It would be you violating that license you agreed to.
That's the only restriction they put on you. The one that would violate the benefit they get from the agreement. That's why it's a license and not a claim of ownership.
As for your very silly scenario. It has nothing to do with ownership. Being banned from using the Nexus Mods service has absolutely nothing to do with whether or not you own your mods.
It's the equivalent of getting banned from a Walmart for taking a dump on a self-scan checkout and then remembering you left your backpack in the electronics department and claiming they are trying to own your backpack because they are disinclined to let you back into the store to search for it.
Each Nexus account creator EXPLICITLY agrees to Terms of Service conditions. Those conditions EXPLICITLY state what you can and cannot publish on this PRIVATE business' website.
What the Terms of Service DO NOT apply to:
- How YOU choose to think.
- How YOU choose to interpret the world.
- What content HOSTED OUTSIDE OF NEXUSMODS.COM YOU PRIVATELY choose to implement in YOUR games on YOUR own PRIVATE electronic device(s).
That is the end of it.
There is nothing further to litigate within the purview of the relationship between the site, site content, and site account owners. Stop deliberately obfuscating. Stop moving the goalposts because you get a definitive, unequivocal answer you do not agree with. Stop the whataboutisms. Stop the bad faith arguments, the logical fallacies.
In the context of this very basic, boilerplate relationship between you, the Nexus account creator, and Nexus, a PRIVATE business, when it comes to mods:
- What political stance you think the website leans towards is IRRELEVANT.
- What you think is right or wrong is IRRELEVANT.
- What you think is fair or unfair is IRRELEVANT.
You want to know why?
Start reading from the top.
the fact that nexus mods is free for anyone to use and upload to is a blessing. this site is a privilege for everyone who uses it, it didn't have to be here, they could have stopped supporting it long ago but they didn't. people need to stop acting so entitled and accept that this website is for everyone to enjoy and for the owners to manage how they see fit
, to the end.
It's been two days now - I'm not sure what's the point of keeping this post unlocked anymore, especially since the majority of conversations pivoted to "talks" (complains) about "censorship" and "unfair moderation" (also considering it has been locked two, three times already) I think, maybe, it would be wise to adress it directly and open a proper discussion on this matter once and for all, in another post dedicated to this topic? Would make it easier for moderators to keep track of actual feedback on the new ownership on this post :)
One thing is clear, a lot of people feel strong about the topic of "censorship" and tolerance (or lack thereof) while simultaneously not understanding it (and doing nothing to understand it either). They are entitled to their own opinions, bias and emotions, but a lot of people fail to grasp that their opinions, our opinions, doesn't matter at all; we all signed up on Nexus, meaning we all should be aware of the TOS and rules - they're the one who decided to ignore the clearly stated "warning signs" when signing up.
If, tomorrow, Nexus decides to do a 180°, update their TOS and ban LGBTQ+ content while keeping bigoted and nazi mods, we wouldn't be able to do anything about it; I'm sure a lot of the people currently screaming about equality and censorship would scream Victory and flip their fingers at "the other side" (because why would they tolerate the people they keep removing from their games, right?)
Now as a general reminder: People's lives, sexuality and skin colors are not political.
Getting sick and tired of seeing this word being thrown around - "keep politics out of games" - as if the games we love aren't filled with ACTUAL political stories. Call it what it really is; Minorities. You don't want minorities in your games. You want the freedom of erasing us, modding us out, the freedom of shoving your mod and opinion into everyone's face on a big platform and you don't want to get hit with the concequences of doing so. THIS is what this whole mess is really all about.
"It's just a mod, you don't have to download it and you can hide it, what's the issue?"
The issue is that minorities, Black people, Gay people, are still being murdered and killed to this day, in 2025. We are still being killed, tortured and hate-crimed DAILY for just being ourselves. Seeing people being so proud of themselves for erasing us in games, publishing their mods for everyone to see, waiting to be pated on the back and coddled in their opinions is upseting, it is hurtful. To block something, we still have to see it, see how much download the mod has, see how many people agree with your opinion, with your hatred. Seeing 'straight white men' saying they feel equally "victimized" by mods including a pride flag or changing the skintone of a white character to a darker tone, as if they were persecuted all their lives for being 'white straight men' is making me SICK.
This whole comment section should be used as a reason as to WHY Nexus needs to STAY the way it is. We need inclusivity more than ever, especially in today's political climate, and it's truly sad and infuriating that so many people fail to realize that.
Agreed. It is indeed a tough one.
NM must work within the framework of the Law.
T&C's explain everything, so don't expect them to bat for every side because they can't.
IMO: If your Mod won't get them in legal trouble, it should be allowed.
Getting sick and tired of seeing this word being thrown around - "keep politics out of games" - as if the games we love aren't filled with ACTUAL political stories. Call it what it really is; Minorities. You don't want minorities in your games. You want the freedom of erasing us, modding us out, the freedom of shoving your mod and opinion into everyone's face on a big platform and you don't want to get hit with the concequences of doing so. THIS is what this whole mess is really all about."
Yep. This. 100% THIS
Just FYI for everyone, some comments are being removed, which is fine, but if you see holes that's why. Anyways I think I'll go silent now.
You know that says "Perpetual-License" (that is by the way, not the same as "owning" -- somehow).
So you think you just deleted your mods.
As for the new overlords, 👋 Please don't make me regret paying for a subscription (or make me pay more), and pay no heed to the warring parties below, it's the interwebz🤷. As long as you DO NOT CHANGE ANYTHING, the world will continue to exist as per. Welcome.
I miss the old ESF days, but you and the team have kept our global community with a Switchboard, connecting our many communities to each-other, letting us preserve history when sites have vanished, and giving us a safe and fair space to be geeks and mod enthusiasts, on the internet.
Chosen, as the new owners, I hope you understand the social responsibility that Nexus has to our communities. And that if the silent majority of fans feel that they are being taken for a ride, or that floodgates have been opened for toxic members, or mods that would enable hateful intent, you could indeed lose the people that keep the servers sparking faster than anything else.
Trends come and go.
Please do not base your business model around them.
Nexus Staff have always been a dam to keep the chaos away.
Please lean into them and let them guide you towards a continued profit.
Hopefully this is true and the priority are the modders, has my personal mind I do not mind the changes they make as long as everything remains free.
I would like to see a change in the new reward system that right now penalizes excessively to all authors who create mods that interact with the same group of users, just today came out the new UPDATE of PALWORLD and all the mods were broken, due to this new rewards algorithm I will only update 4 or 5 mods per month so that the reductions are minimal, it makes no sense to update mods and invest time in recreate and reuploading them for a game that I don't even play or use and that the recognition by Nexus will be to reduce my rewards (in new or old mods) if I already interact with these users even in other games.
This new approach are already many authors who do it and this seems to be creating a breeding ground in certain games to comment on why we have taken this decision, users want free mods and that are updated quickly (if you do not fill the message tray repeated requests 100 times to update), I also believe that Nexus is losing a large part of their income by not taking advantage of these UPDATE that generate a new wave of visits if the mods are updated to their latest version.
It would also be good to recover the old transparency and not hide what kind of rewards are given and how they are calculated so that they are fair to all modders, I do not think it is enough to say "If you aren't comfortable with us controlling how we distribute the money this site earns, if you have "trust" issues with us, then I don't recommend using Nexus Mods."
GREETINGS AND BEST OF LUCK TO THE NEW OWNERS.
I'm really glad that someone else is bringing this up. This is a big drawback of the new Donation Points system that no longer shows UDLs per-mod, etc.
This change really hurts small communities and offers zero incentive for mod authors to provide continued support. *
I understand that some folks were abusing the old system by uploading the same content as different mods to farm more UDLs, but the new system now rewards authors that hop from new release to new release and quick turnaround mods (mods that all do essentially the same thing, but for each new game that comes out). They don't reward high-effort mods or continued updates. That's a huge issue.
I've personally seen DP amounts decrease to less than 1/2 of what they used to be despite generating more UDLs. I know that this is calculated as a share of site revenue and I can only assume that this pie has grown when more games and mods come out, but...something doesn't seem right.
*If I were to have a suggestion: maybe there's a way that the new owners could offer incentives for providing support to users. So much of my time is spent responding to questions, requests, etc... if there's a way to track these (i.e. bug reports marked 'solved', replies to comments, average response time, etc), then maybe that could be factored in.
@mike9k1 Maybe you missed it, but the per-mod stats have been available for quite a while on your Analytics page. We added this page specifically to address the use case of using the DP system stats to get an overview of your mod stats.
Most of your post beyond this is a subjective opinion, as we have intentionally not given details on how the DP system works.
I do agree that tracking other community engagement for non-authors would be a cool idea, though.
OH! Hey I completely missed this! I thought Nexus had completely done away with that after the DP changeover- thanks a bunch!
I totally understand that, and I can only really attest to my situation (i.e. the DP I see and the effort I put in). From my perspective, it seems like it got worse in some ways. *
If I look at some of the highest UDL modders, I often see them posting 1 or 2 very similar mods (for example- Engine.ini tweaks for graphics) and doing this for every new release, raking in tons of UDLs in the 2 weeks post-launch, and then hopping to the next new game that comes out. To be clear- they're still providing value, and they're not abusing the system.
But, this leads me to believe that the most-downloaded mods are usually very quick to make, don't need continued support and are released for new games right after they come out -- higher-effort mods that take longer to develop and might require more support simply don't have a good return in my personal experience. My thinking is: if you want a platform of high quality mods, you probably need to incentivize more than just downloads and drive engagement in other ways.
I hope the team continues to look at the rewards system critically and NexusMods continues to get better. As great as it is, I think Nexus could be so much more. I'm hopeful the new owners are just as optimistic and can help it become everything it can be.
* Btw, having those analytics helps a bunch. I understand that it doesn't reflect where/how DP is earned, but I still like to know what mods generate the most interest so I can focus on those. This new analytics page gives me a way to check those at a glance. I must have not seen the news post about it!
For those who don't know how to get to it: click on your profile icon at the top right -> "My Mods" -> "Analytics" at the top right
With this data, I would like to use it as a concrete, specific example as to why I might be led to believe that the new DP system favors larger game communities over smaller ones. Looking at a few months in particular and what happened during those months:
Please note that I am only using these numbers as a point of reference and to offer a concrete example. To reiterate what the staff says, downloads do not correlate to DP anymore, but rather the new system uses interactions.
In November 2024, a new game came out and I began modding that game. That new game draws in many, many users. Likely very many created new accounts on the site (*), and thus this resulted in many unique interactions.
In December 2024, I continued modding making more mods for this game that came out the previous month, continued supporting the existing mods, users, etc. The number of downloads decreased by a bit (-15%), and the DP dropped a bit more than that (-25%). Since the game is no longer new, this resulted in fewer unique interactions.
In May 2025, a new update for the game is released. Some old users come back and a some new ones come in. Compared to December, these numbers still aren't as good (-21%) but a nice little bounceback compared to the lull we had since January, but the DP is far worse (-42%).
A good portion of this new activity was the existing community engaging with all the new mods that were made between January and May, but it seems that since many of these interactions were no longer unique, the new algorithm didn't reward all that extra work to nearly the same degree as when the game first came out.
-----
Mod rewards (DP) is just a slice of the pie. Some of this is determined by site revenue (the size of the pie) as well as what other mods come out (how many slices are made of that pie). If the site revenue increases, the whole pie grows and all participants in the mod rewards program benefits. On the other hand, if a big game comes out (i.e. Oblivion Remastered or Stellar Blade) and you're not modding that game, your slice will shrink, sometimes considerably. We saw that when the Fallout TV series debuted last year, as one example.
There's also a lot more that I don't control as a modder. I don't control when certain games come out, how well the games I mod are marketed, whether they're put at a reasonable price for people to buy it, how mods are perceived by the community, etc. I can only do so much to make a game more attractive through mods- that's really the only external factor that modders have any effect over. That aspect can be very frustrating at times.
No algorithm change can fix that, but I think the algorithm could be more equitable, especially for smaller communities where the opportunity for unique interactions is far more limited. Perhaps continued interactions or sustained engagement can be incentivized in one manner or another.
Dark0ne thanks for making this site.
Censorship is the easiest and effective way to avoid heavy persecution by the sector and ended up being satanized in an important Usa or French News Platform, or in the worst cases doxed by an Influencer.
Dark0ne have my respect, he did everything necessary for the NexusMods endurance even on this funny days.
On the side of freedom - I'm all in to ban mods that are illegal, like sexualizing kids, pornography, symbols of hate (like swastikas, etc), copyright, malware as there are more dark places for such mods. But swapping in-game models, object, flags (looks like a big topic this one) is nothing more than personal dislike to an individual. Nexus should give freedom to such authors to upload those mods and whoever want to download and install them to do so and who doesn't to just not.
We don't need things like this https://x.com/TastyEmpire21/status/1699507488964465145 which is unprofessional.
Yes, that's typically how platforms and sites work. The terms of service, code of conduct, and similar can and will change as the site does. Your continued use of the services provided by the site mean you accept the new terms of service. Or you can stop using it.
What a clever person you are. In fact, I only signed the terms of service once. Any changes made after that can only be considered tacit consent at best. And now read my statement again, you still don't understand it.
*snortlaugh*
"My signing the amended TOS's don't count! I had my fingers crossed behind my back!" is certainly a... stance.
Translation: "I have nothing of value to add to this conversation, so Im gonna try to rage-bait this weirdo through the power of smug audaciousness."
Let me know how that works for ya ;)
Oh, I don't know, I think keeping all the alt-right trolls occupied and focused on myself rather than attacking others is a fair contribution.
I have, after all, kept a healthy fistful of you busy for the last three days.
... oh trust me, I am :D
"... symbols of hate (like swastikas..."
How about this? Still used in Hinduism, Buddhism, Jainism, etc. What *you* see as hate, some people used it as their religious symbol.
It is a very ancient symbol found even in some Ancient Egyptian carvings.
Here:
https://en.wikipedia.org/wiki/Swastika
Granted, taking into account Nazi Germany you're probably right. I do not understand though, why they ban this sign in WW2 shooters?
I saw WW2 swastikas replaced with some sort of black crosses, a *very* immersion breaking.
Besides, as some quote say "If you forget history, you are bound to repeat it".
PS:
Not related with the enthroning of the new Management Staff.
I saw WW2 swastikas replaced with some sort of black crosses, a *very* immersion breaking.
Besides, as some quote say "If you forget history, you are bound to repeat it".
PS:
Not related with the enthroning of the new Management Staff."
See, this is another one of those subjects that I feel like we need to have five other foundational conversations about before we can have it properly, but hell... why not.
First off, the cultures the swastika was stolen from have final say in how they use that symbol. It's not anyone elses place to wag a finger at them cause Mustache Dude stole from them.
That being said: If a game maker includes that symbol in their game for story-telling or dramatic reasons, they are ultimately responsible for that. Most game studios don't include it simply out of respect for Holocaust victims, and to not glorify it in any way. Which, again, is a decision they are ultimately responsible for as well.
And with THAT being said: Another reason is that a couple of EU Countries (Germany for sure, but I think a couple of others) Have outright hard bans on the symbol for obvious reasons. So if they add it, it can't be sold in those countries.
I hope that... helped.
I agree that it's unprofessional -- as it's a matter that abides by a certain expectation to uphold basic ethics and conduct, not just because "we say so". If Nexus were to do a 180, these people touting "it's a private business" will be quick to complain, and so I don't take them seriously.
Remember, Nexus is thriving so much because of the modders here, not because of the Nexus itself, and hopefully you'll have at least a basic "same" respect for modders in the future.
Mask off moment, isn't it? I suppose the new site owners is indeed just like the old one. I mean, why even ask for feedback? Just do whatevers, since it's your site, it's a private business. Seems like it's a waste of time and effort.
At this point, maybe Nexus needs to be monetized to hell and back, to put that final nail in the coffin and lay the old girl to rest.
I think they might actively pursue this buy, as Nexus is huge and could give them great opportunities to generate cash.
Oh... ick!
All of this are just ideas written down, what will actually manifest, time will tell
We’ve chosen a different path: listen first, learn fast, support the team quietly. If we’re worthy of trust, it’ll be because of actions, not press releases.
If you ever want to talk one-on-one, my DM is always open. I'm genuinely interested in how we can make Nexus a better place for everyone.
Because it sounds like, to me, that you are planning to make massive changes without even so much as a by-your-leave to the community, and everyone has to either accept the changes forced down our throats or delete our account and mods from the Nexus.
If you are truly sincere in your promises to “help” the community instead of just helping yourselves to as much money as you can possibly extract from this community, then a proposed road map of future changes that we get to vote on or have some input in would be a great place to start. An even better place to start would be to sign a legally binding contract enshrining the veracity of all of those lofty and so-easily broken promises you made in your sticky post. You know, if you truly want to start gaining trust and prove you have no bad intentions.