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GameObjects
{

Placeable
{

MWand
{

StaticGraphics
{
model = "Models/PlaceableObjects/Harvestables/woodBranch.obj"
dontCastShadows = 1.0
Diffuse
{
0 = "Character/Weapons/0spearB_WLV_New_diff.tga"
}
Normal
{
0 = "Character/Weapons/0spearB_norm.tga"
}
}


RigidBody
{
activePhysics = 1
mass = 15.0
friction = 6.0
}

Equipable
{
name = "MWand"
icon = "UI/MenuIcons/2x_ShroomStem.tga"
durability = 10
damageToCharacters = 13.93

Equipment Slots
{
Tool
}
}

Script
{
file = "Scripts/Objects/MWand.lua"
class = "Wand"

arguments
{
}
}

Children
{

Wisp Green Body Emitter
{
offset = <2, 0, 0>
}
Wisp Green Ribbon Emitter
{
offset = <2, 0, 0>
}
}
}
}
}