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FiftyTifty

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FiftyTifty

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About this mod

Revive factions by having your general enter and leave an abandoned settlement

Permissions and credits
==NOTICE==

With the latest update to TWW3 breaking even more of the game, the increase of the DLC price, the DLC offering less than the  cheaper DLCs,
and CA having allowed a male artist to sexually harass  female staff
with impunity, I'm no longer modding Total War Warhammer 3.

You can read more on the sexual harassment here: https://www.gamedeveloper.com/culture/creative-assembly-accused-of-ignoring-sexual-harassment-by-key-staffer

==

When a faction has been destroyed, you are able to revive them at the ruins of their original settlements. Simply have a character interact with it, and chose the "Do Nothing" option. After that, a dilemma will trigger, which allows you to bring back a faction from the dead.

Not only that, if you have plenty of funds, you can bolster their army's strength.

==

Copyright 2023 FiftyTifty. This item is not authorized for posting on Steam, except under the Steam account named FiftyTifty

For 1000, they will have an army of 5 units.
For 3000, 10 units.
For 8000, 15 units.

Not only that, after reviving them, another dilemma is triggered, where you can choose to make them a military ally, a vassal, or leave them be.

And they will appreciate you reviving them, with a nice diplomatic bonus between your faction and theirs.

This is save game compatible, and multiplayer compatible.

IF THEY WERE CONFEDERATED, THEY WILL SPAWN BUGGED. VANILLA TWW3 ISSUE, NOT A PROBLEM IN TWW2, BLAME CA

Incompatibility:

Recruit Defeated Legendary Lords - It uses Confederation behind the scenes. I did add a possible workaround, but no guarantee.

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If you like my mods and want to show your support, here's my Patreon: https://www.patreon.com/FiftyTifty