Total War: Warhammer III

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colnell

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colnell97531

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About this mod

Empire Start+ is a mod designed for new and veteran players starting a new campaign in immortal empires.

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Empire and Shadow Legion start plus option.

Extra starting units have been granted to the main empire houses.  New players get a foot hold avoiding the early game slow start.  Starting with a powerful army allows new players to survive the early game and give them experience in handling some powerful units from the get-go.

Veteran players will use the extra starting units to avoid the early grind thus creating a power base to quickly expand. 

All effective factions have been given a treasury increase to 8000 gold at start. (Upkeep of machines, oil and parts)
Upkeep has been reduced for special artillery units used at start. 

A special unit Cathy grand cannon delivered to Von Draken.
Modified with reduced loading time and increased shot damage.  The heavy cannon are drawn by war bears. 

A special unit Magma cannon delivered to Von Draken.

A special unit Thunder barge airship delivered to Von Draken.

This mod gives you units not available in faction roster.   

The sun rocket launcher is a powerful end game unit that you get from the start, look after it as if killed you can’t get another one. 

Von Draken also has dwarf units in her roster again these are one off units. 

The modified Cathy grand cannon with reduced reload and extra damage is also a one-off unit.

Von Draken has also been given start+ units for play in the realm campaign. 

This overpowered start will quickly get you into the game without compromising mid to late game play. 

You can split these units placing them into another lord’s army for specialization.

It is a long campaign; the extra units make it easier to really get into the massive map.