Mods
- Refine results Found 21 results. 52 have been filtered out. Currently filtering by: tags. (Clear filters)
-
Faster research, increased research speed by 100%. Only affects the player.
-
Just halves upkeep of the armies and optional file halves the recruit, build and research costs
- 1KB
- 140
- --
Just halves upkeep of the armies and optional file halves the recruit, build and research costs
-
Unlocks skills and includes more skill points so you can unlock all skills at maximum level. Also affects AI.
- 11KB
- 102
- --
Unlocks skills and includes more skill points so you can unlock all skills at maximum level. Also affects AI.
-
No Requirements for Legendary Units
No requirement for legendary units, removed the god's favor requirement for units and agents. Only affects player.
- 1KB
- 98
- --
No Requirements for Legendary Units
No requirement for legendary units, removed the god's favor requirement for units and agents. Only affects player.
-
A cheat mod for all factions that boost campaign values, and strengthening a bit the units in battle, making it easier to progress in the game. But it's just changes that are not in Wemod trainer, so i recommend to download and use Wemod if you want options like unlimited resources, morale, health, hero movement, and fast build.
- 1KB
- 80
- --
A cheat mod for all factions that boost campaign values, and strengthening a bit the units in battle, making it easier to progress in the game. But it's just changes that are not in Wemod trainer, so i recommend to download and use Wemod if you want options like unlimited resources, morale, health, hero movement, and fast build.
-
Removes penalties related to Achilles's moods.
-
Less units wipe during auto-resolve
Makes units less likely to be wiped out during auto-resolve and shouldn't affect the strength calculation.
- 0KB
- 64
- --
Less units wipe during auto-resolve
Makes units less likely to be wiped out during auto-resolve and shouldn't affect the strength calculation.
-
Reduced the supply line cost based on the campaign difficulties.
-
Faster level up, reduced the exp requirement for each level by 30%. Also affects AI.
-
No agents for AI, AI won't be able to recruit any agents
-
Fixed the problem that centaur elders and centaur champions can't be recruited.
-
No strategic threat, removed strategic threat's diplomacy penalty. Also affects AI.
-
A cheat mod for all factions that boost campaign values, making it easier to progress in the game. But it's just changes that are not in Wemod trainer, so i recommend to download and use Wemod if you want options like unlimited resources and fast build.
- 1KB
- 38
- --
A cheat mod for all factions that boost campaign values, making it easier to progress in the game. But it's just changes that are not in Wemod trainer, so i recommend to download and use Wemod if you want options like unlimited resources and fast build.
-
Removes treacheries from the game.
-
Added a new version that SIGNIFICANTLY changes all the values, mostly and also adds the unused effects. One or two of the unused effects may not work, but most have been tested and work.(I rush through games a bit too much lol)
- 2KB
- 27
- --
Added a new version that SIGNIFICANTLY changes all the values, mostly and also adds the unused effects. One or two of the unused effects may not work, but most have been tested and work.(I rush through games a bit too much lol)
-
Slower Battles - 15 or 25 or 33 percent Slower Options
Adds a percentage Ward Save/Damage Resistance to all units, of every faction. But not to heroes / commanders of armies. Also increases ranged ammo by the same percentage. Purpose is to slow down battle speed.
- 2KB
- 27
- --
Slower Battles - 15 or 25 or 33 percent Slower Options
Adds a percentage Ward Save/Damage Resistance to all units, of every faction. But not to heroes / commanders of armies. Also increases ranged ammo by the same percentage. Purpose is to slow down battle speed.
-
+10 Morale, for both player and AI to increase the battle length and avoid chasing AI that can go through your units.
- 0KB
- 25
- --
+10 Morale, for both player and AI to increase the battle length and avoid chasing AI that can go through your units.
-
A Total War Saga Troy Overhaul By Inquisitor
I mod total war games since 2005 and Rome Total War 1. I like to balance the game to my liking, making it somewhat harder in some aspects, and more real in other aspects. After 10 years this is first time I actually decided to upload something of my work :D So if you like the way I play, please tell me in mod comments! <3
- 167KB
- 23
- --
A Total War Saga Troy Overhaul By Inquisitor
I mod total war games since 2005 and Rome Total War 1. I like to balance the game to my liking, making it somewhat harder in some aspects, and more real in other aspects. After 10 years this is first time I actually decided to upload something of my work :D So if you like the way I play, please tell me in mod comments! <3
-
A simple mod that disables fatigue and morale.
-
Trojan horse from start, allows everyone to construct Trojan horses from turn 1, but the technology will let you get 2 horses from each construction. Also affects AI.
- 0KB
- 19
- --
Trojan horse from start, allows everyone to construct Trojan horses from turn 1, but the technology will let you get 2 horses from each construction. Also affects AI.