Total War: Rome II

All Barbarian factions get small hidden capital income boost, All major cities will have better trade and manufacturing, barbarians factions will do more ambush stances for better chance of ambushing. 

New upkeep and recruitment cost penalties for player in DLC campaigns, raised upkeep costs per Imperium level by 10%, raised political loyalty penalties per Imperium level, Removed all defensive deployables for AI except anti cav stakes and fireballs. Raised bonus income for Gallic factions by 20% so they have a better chance of survival.

Raised possibility of ambush success chance, raised political party loyalty bonuses and penalties per popularity of rule, raised public order penalties per Imperium. Lowered the food bonus by 10%.Added banditry effect for Empire Divided that will Lower the GDP in the province and lower the public order too.

Raised some weapon bonus vs. Infantry and ap damage to trigger more kill animations . Raised shield values for larger shields to help units in shield walls.

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