A modern patch to address the 'pop-in' or draw distance issues with monsters, breakable objects (urns, barrells, ect) and loot tags.
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This mod changes only 5 values in the global.dat file, ensuring that there are no other effects like enemy aggro range.
The vanilla values are: <FLOAT>UNIT_SHADOW_RANGE:15, <FLOAT>INDOOR_UNIT_ACTIVE_RANGE:16, <FLOAT>UNIT_NEAR_RANGE:28, <FLOAT>TRIGGER_NEAR_RANGE:48, <FLOAT>OUTDOOR_UNIT_ACTIVE_RANGE:20, and each of these are changed to 136.
Thanks to steam user Ratty, whose mod 'Increased Enemy Spawn Range for Unearthed Arcana' gave me a starting point.
Tested at 1920x1080 resolution, anything higher might need higher values.
Note any mod that changes global.dat will conflict, and require a merge. global.dat handles much more than draw distance, so place this mod at the top of your load order if you think it isnt working.
Feel free to modify, adapt or use this mod in a modpack. GUTS isnt so scary this only took me a few hours to work out :).