About this mod
Mod makes some quality of life changes.
Some changes was taken from other Mods.
To install go to C:\users\your username\appdata\roaming\runicgames\torchlight\mods
and place any mod there
Note that "appdata" folder is hidden by default
- Permissions and credits
- Changelogs
Slightly scales down the size of weapons for the Destroyer, shields for the Alchemist, and both weapons and shields for the Vanquisher. Making the weapons look more proportional to each individual player character.
Stack:
All potions of health/mana - 100, Scrolls of portal/identify - 50, all Fish - 20.
Potions:
Merchant now sales potions of Decreasing stats (granting unchecked Stat points in return) & potions Respec.
Loot:
Improved loot drop rate from Bosses & Champions & slightly increased overall gold & spells drop rate.
Enchanting:
Now theres no failure chance but insted you got only up to 4 enchants maximum with increased gold prices & 5th enchant at shrines.
Dungeons: (from MoreMaps mod)
Adds high level (20+) Dungeon maps OTHER than Dark Palace (wich was only option in vanilla).
Town: (from NeverStash & PunchingBag mods)
Add 4 new chest-stashes & 2 inactive troll models for DPS testing.
Quests: (from BetterRandomQuestRewards & BetterQuests mods)
All quests now offer considerable reward magic or unique items [Weapons or Armor / Rings or Amulets] with chances [18/50 magic 9/25 unique].
Improves amounts of Gold/XP/Fame rewarded by all quests.
Selling Prices: (from BetterBalancedSalePrices mod)
Magical & unique items now selling for higher prices.
Monsters:
Reduced chance of Firebreathe on Dragonspawns (otherwise they were just spamming it).
Balance:
Now Dmg effect of burning scales with player level at 5 %
Shared Skills:
- Avanturist : +3% (was 2%) Xp gain per level, +3% (was 2%) Fame gain per level, Removed potion potency %
- Barter : - 8% (was 6%) Prices value, Added +3.5% potion potency
- Treasure Hunter : +6% (was 3%) Gold find, +6% (was 3%) Magic find
- Dualwield : +4% atk speed per lvl
- Critical Mastery : + 20% (was 12%) critical dmg
- Armor Mastery : + 1% Damage decrease per lvl
- Spellcasting Mastery : + 3% Mana per lvl
- Melee Mastery : + 3 Strength per lvl
- Ranged Mastery : + 3 Dexterity per lvl
- Magic Mastery : + 3 magic per lvl, +4% Casting speed per lvl