About this mod
Enjoy battles for longer with this MOD
・ETERNAL POLARIS is coming back in CW. Now is the time for the final battle in Early Access. (I created a fake battle event).
・"Kurosaki brothers" have also returned.
・Strong all rivals. (Updated Stronger Rivals MOD)
・Requirements for Wanderer's battles have been reduced.
- Permissions and credits
Features
- ETERNAL POLARIS is coming back in CW. Now is the time for the final battle. (This is not a spoiler. I created a fake battle event. It's not official. The aura she wears is the same as that of a highway gambler.).
- Requirements for all Wanderer's battles have been reduced. ex: matterhorn, highway gambler
- "Kurosaki brothers" have also returned.
- Overhaul of all rivals including Wanderer and Boss. (Further strengthen your rivals based on Stronger Rivals Mod. In order to make it a long battle, only the rival's SP defense power will increase and their SP attack power will decrease)
- Endless Grip Tires.
- Works with 0.10.4 Early Access.
- [1.1.1]
- Solo Polaris battle added to C1 on Mon, Wed, Fri, Sun.
- CW's multi-battle Polaris can be played on Tue, Thur, Sat. (appearance is random)
- The BGM for Polaris changed.
- Boss and Wanderer's SP have been adjusted (buff).
Options
- TEAM_BATTLE_FOR_HARDEST_TUNE_P (need TXR_HARDEST_TUNE 1.1.0)
Addition of team battle option (TEAM_BATTLE_FOR_HARDEST_TUNE). It works if you put both in the mod directory. (If you don't need team battles, there's no problem if you don't include them.)When you challenge a leader to a battle, if the leader's SP drops below a certain level, team members will come to intercept you.The SP gauge only displays 3 rivals, but it works internally.I have only tested C1 and CW's Battle.Currently, there is a bug in the main game of TXR with the behavior of buffs during multiple battles, so I am adding a limit on the number of buffs for rivals and a debuff after a certain number of seconds have passed.(Currently there is no way to fix the bug with MOD. - TEAM_COUNTINUOUS_SP_BATTLES_FOR_HARDEST_TUNE_P (need TXR_HARDEST_TUNE 1.1.0)
Compatible with TEAM_BATTLE_FOR_HARDEST_TUNE 1.1.0
It has an exclusive relationship with TEAM_BATTLE_FOR_HARDEST_TUNE_P. Please choose one and put it.
- "need to reduce traffic" -> Use "NO_OTHER_P" or "HALF_OTHER_P" https://www.nexusmods.com/tokyoxtremeracer/mods/44 (I recommend fighting without the other car or with it at half capacity.)
- "need more money and reduce damage to walls and more SP." -> Use "CHANGE_PRIZE_AND_SP_P" or "CHANGE_PRIZE_P" https://www.nexusmods.com/tokyoxtremeracer/mods/41
- Cannot be used with Stronger Rivals MOD's TUNE and BEHAVIOR MODs and HARD MODE MOD. They will conflict.
- Please back up your save data before using the MOD. Unexpected events may occur when playing against a Wanderer without a flag or playing against a character added with a MOD.
- Extract the 3 "TXR_HARDEST_TUNE_P" files (ending in .pak .ucas and .utoc) into your "[steam install
- folder]\steamapps\common\TokyoXtremeRacer\TokyoXtremeRacer\Content\Paks\"
- folder. If you're in the correct spot, you should see many "pakchunk0-Windows" and "pakchunk0optional-Windows" files in this folder.
(This text uses Google Translate)