About this mod
Earth, Storm, and Spirit Mage spells are greatly improved. Earth's Flamesurge skill has longer projectile distance (similar to iceshard), narrower firing cone, and no re-charge time, for example.
- Permissions and credits
1. Earth (Pyromancer)
a. improved Flamesurge skill to have no cooldown and decreased mana costs, narrowed firing cone to 20% of the spread
b. increased the firing distance and speed of the fireballs to match the range of iceshards
c. increased the destructive power of the fireballs and fire damage modifiers
d. made heatshield absorb all damage, not just fire damage (but reduced the overall per-level damage absorption)
2. Storm (Stormcaller)
a. improved Ice Shards to increase distance and speed of projectiles
b. narrowed the firing cone/spread of the ice shards
c. increased destructive power of the ice shards and increased cold/lightning damage modifiers
d. made energy shield absorb all damage, not just lightning/cold damage (but reduced the overall per-level damage absorption)
3. Spirit (Theurgist)
a. improved Ternion Attack to increase speed of projectiles, and took away the up-to-negative 75% nerf of damage per projectile
b. narrowed the firing cone/spread of Ternion projectiles to a much more focused cone
c. greatly increased the radius of Deathchill Aura as well as decreasing enemy resistances to physical and elemental damage
INSTALLATION: just unzip this "bounce" mod and place it in your ...\Titan Quest - Immortal Throne\CustomMaps\ folder. This is just vanilla TQAE. If you want to add XMAX, Lootplus+, and other mods, you can easily do so. Please see my other mods for basic instructions (NYTIMZ DIY Modding Tutorial, found here at NexusMods).
PS - I added back one goody/Easter Egg that was nerfed by the TQAE developers. I reverted the Batrochos Greaves (normal, epic, and legendary versions) to have the %defense ability (as well as additional attributes) to the original values. Have fun!