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I’ve reworked the fishing system a bit, making it more similar to fishing in Sims 3.
1. Fish spawners do not disappear after the catch. After all, there are more than one fish swimming in the reservoirs, why should they run out at all?
2. Increased the time spread for fishing. You can catch a fish almost immediately, or you can only catch it after 40 minutes.
3. All types of fish can be caught with the same probability.
But do not expect to make a lot of money on fishing, as the random is increased - you can catch a whole bag of fish in the evening, or you can only catch a couple of fish :) I didn’t change the leech spawners and I didn’t change the chance of the quest fish.
It will conflict with mods that modify the “Fish spawners” files. I don’t remember if there are any, I can’t think of anything.