All this does is enable the default occult eyes for every occult state (humans, vampires, mermaids, spellcasters, werewolves and aliens), and every age, from toddler to elder, find them with the rest of the eye colors.
Requirements
DLC requirements
DLC name
Get to Work
Island Living
Vampires
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Author notes
If it's broke, let me know, if I can fix it, I will. If it's broke and I can't fix it but you can, do so and tell me how so I can fix it for everyone else. If you upload something somewhere that uses this mod, link back here or MtS, so people know where to get updates and what not, but you may include the files.
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Just something I did for myself because I couldn't find it, I figured other people might want to benefit from my labor.
All this does is enable the default occult eyes for every occult state (humans, vampires, mermaids, spellcasters, werewolves and aliens), and every age, from toddler to elder, find them with the rest of the eye colors.
Infants can ONLY have the colors unlocked that I've unlocked as they are the only ones with an infant mesh.
It has come to my attention that this is being advertised as a fix for the Spellcaster Eye Bug, which is okay, but please note that it does NOT fix the child sims color changing eye bug. Using cas.fulleditmode and selecting a normal, non-occult, default eye color SHOULD stop the kids from having color-changing eyes, as it seems to be a bug with eyes that don't have a child-specific mesh or rig.
Compatible with other non-default occult eyes but DOES NOT unlock them for all occult states!
I am Bl00dstain3d from MtS, and frankly, for this mod, the best place to reach me about it is MtS.