Makes all jobs have 76 simoleons per hour, increasing by 10 each level. (unless higher than said value, which is increased by 100 then rounded down to 6.) (Exception is Freelancer, which is 666 simoleons per hour.)
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Modifies all [Base Game] Careers to 76 simoleons per hour, increasing by 10 each level unless base pay is higher, which I'll add 100 simoleons and round the last number to 6. (ex. "base value" 313 simoleons per hour, now 416 per hour.)
Freelancer career is 666 simoleons per hour. (all branches)
This is done by adjusting the "career_level/career..." values in Sims 4 Edit.