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Changelogs
Version v3.3
added building level number icons to cobalt, ferdonite and tanzanite synthesizers >recolors building level number icons to the vanilla number color
Version v3.0
>added two additional levels for all nite synthesizers >readjusted the vanilla tech tree >gives all synthesizers new tech requirements
Version v2.6
recolored all synthesizers base on their resource color
Version v2.5
provides all synthesizers standalone meshes to avoid conflicts on the existing mesh in the game
Version v2.1.2
Removes scan familiarity requirements except for story related items.
Version v2.1.1
Unlocks railgun towers at the start
Version v2.1
Fixes the error mesh for ferdonite
Version v2.0
provides a standalone mesh for ferdonite, hazenite and rhodonite to avoid conflicts on the existing mesh in the game as listed: Mine Layer Tower Cryo Station Drone Attack Tower
Version v1.6.6
Adds railgun towers at the Start.
Version v1.6.5
Fix some file pathing for the mod.
Version v1.6
adds back the scan familiarity requirements by default
Version v1.5
-Adds rare synthesizers with some personal building edits -reduces the energy cost of nite synthesizers from 2500 to 500 -change some buildings for the nite synthesizers -removed scans familiarity requirements except the story related items
Version v1.0
Initial Release
Adds hazenite, tanzanite, ferdonite and rhodonite synthesizers as well as rare synthesizers as requested.
Intallation: Put the Zip file into "\Riftbreaker\packs" folder and do not unzip the file.
Installation for updating: Delete the recent version, then put the new version of the file on the directory to avoid conflicts.
Requires new save for the mod to work.
NOT COMPATIBLE WITH MODS THAT MODIFY THE RESEARCH TREE