Ever thought elites were a bit underwhelming? Ever wish that Elite Bulky had 100 regen? This mod gives all elites 3-7 affixes instead of 1, with 14 possible sets of affixes.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Changelogs
Version 1.0.3.0
Added 2 additional versions of the assets files
Added An ExtraElites version which adds significantly more Elite enemies to all maps except Gildenberg and Glintfein
Added A version that allows this mod to be used alongside Deoda's Big Surprise mod
Version 1.0.2.0
Fixed incorrect key for one reinforced affix
Version 1.0.1.0
Fixed some incorrect values for regeneration affixes
This mod aims to increase the difficulty by dramatically buffing elite units, giving them one of 14 sets of abilities, with each set designed to be uniquely problematic. New affixes have been added and old ones have been buffed. Side note: giving enemies a massive amount of buffs via auras causes some performance issues when you mouse over the enemies, nothing I can do about that.
!!Known Issues!! Elites will not keep their additional affixes upon reloading in the middle of the night. Avoid saving and quitting in the middle of the night.
Mod updated for The Last Spell version 1.1.3.4. Mod may not work without the Dwarves of Runenberg DLC installed
Unzip BepInEx in The Last Spell's folder on your computer, typically located at C:\Program Files (x86)\Steam\steamapps\common\The Last Spell. If you can't find it, right click the game on steam and select Manage then Browse local files to open the folder.
You should end up with a folder named BepInEx located in The Last Spell's folder. Launch the game and BepInEx will set itself up.
Unzip the mod, which consists of 2 files, TLS_Brutal_Elites.dll and a sharedassets0.assets file
TLS_Brutal_Elites.dll should be placed in The Last Spell\BepInEx\plugins
sharedassets0.assets should be placed in The Last Spell\The Last Spell_Data, replacing the existing file
The additional versions folder contains two alternate versions of sharedassets0. One adds significantly more elite enemies to every map except Gildenberg and Glintfein, in addition to the regular mod changes. The other allows this mod to be used alongside Deoda's Big Surprise Mod
Uninstalling Delete TLS_Brutal_Elites.dll from BepInEx/plugins, and delete sharedassets0.assets from The Last Spell\The Last Spell_Data. If you don't have a backup of the original sharedassets0, right click the game on Steam, select Properties, Installed Files, and Verify Integrity of Game Files to reacquire it.