The Last Of Us Part I
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About this mod

Fight off the blur by enabling DLAA anti-aliasing, & override DLSS DLL versions / customize DLSS scaling ratios / set different DLSS3.1 presets + more!

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Wrapper DLL that can force DLAA onto DLSS-supported titles, along with tweaking scaling ratios & DLSS 3.1 presets.

This has been tested with Nvidia driver series 528 531 - earlier drivers may have issues, recommend updating if DLSSTweaks doesn't seem to apply to any games for you.

Many hours have gone into development/research/testing, along with debugging issues with different games.
If the tweaks help improve your experience, please consider buying a coffee!


  • Download the "1. DLSSTweaks for TLOU" pack from the files section of the mod page.
  • Extract the contents of that ZIP file into your "The Last of Us Part I" folder.
  • Ensure that the winmm.dll and dlsstweaks.ini files are located in the same folder as tlou-i.exe, this is necessary for DLSSTweaks to load in & any tweaks enabled in the INI file to take effect.
  • To force game to use DLAA, look for the "ForceDLAA = false" line in the dlsstweaks.ini file and change "false" to "true". Save the file, and on next game launch all DLSS modes will now act as DLAA instead. (note that this will have a performance impact if you were previously using DLSS, since the game will now render at full-res for every mode)
  • If you want to tweak DLSSPresets make sure to set OverrideAppId = true, otherwise DLSS will force default values for TLOU.
  • Many other tweaks are also available inside the INI for those interested, the Usage section below gives some examples for them.


The default dlsstweaks.ini won't make any tweaks & must be edited first - descriptions of each tweak are available in the INI.

If you just want to force DLAA, enabling the ForceDLAA option can make all DLSS levels act as DLAA instead, rendering at full-resolution with DLSS applied to it.
(note that this will have a performance impact if you're currently using DLSS, should have about the same performance as playing without DLSS enabled, but with the bonus of applying the awesome DLAA anti-aliasing on top of it)
The game might be changing mip bias depending on DLSS level too, so feel free to experiment with them.

If ForceDLAA has too much of a performance hit, you can also tweak the scaling ratios of the existing DLSS levels to allow getting a slight quality increase over the normal DLSS levels.

To verify whether your tweaks are active you can set OverrideDlssHud to 1 in the dlsstweaks.ini to make the DLSS on-screen display visible, there you can check the resolution/preset being used by it.

It's recommended to use this with DLSS 3.1.1+ DLL so that the DLSSPresets section can be used (2.x should still work fine, but DLSSPresets won't have any effect)
You can find the latest DLLs at techpowerup:

Other games:

DLSSTweaks can also be used with most other titles that support DLSS2+ too, with a quite good success rate so far.

The pack posted here is tailored for TLOU, but feel free to check the main DLSSTweaks page at for more information about setting it up with other games, along with links to other preconfigured DLSSTweaks releases.

(beta versions of DLSSTweaks are also often available in the link above for testing)

Please don't reupload this mod elsewhere - linking would be appreciated, so people can always find the latest version.

Source code is available on my github page:

Other official uploads:
- Cyberpunk 2077:
- Reddit release thread: