Thea 2: The Shattering
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XenoReaver

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About this mod

A number of events that recreate the building attraction system of Thea: The Awakening with a bit of a twist to fit Thea 2: The Shatterings play-style.

Permissions and credits
It's back and it's not being abandoned ever again!!!


Introducing my Attraction Events that help to recreate the building attraction system of Thea: The Awakening. 


CHANGES
-

FIXES
Fixed the Fang N' Claw faction using Lightbringer loyalty as a requirement instead of Stingers.
Fixed the demon attraction event talking about undead coming to join you.

NEW
-


Playing the Events:
Some people miss the building attraction system to gain other races from Thea: The Awakening. Thus this is my attempt to give an alternative of sorts and to also allow people to just mess around with some of the other races. This series of events work by allowing various characters and creatures to join you depending on your relations with the various factions.

Getting Characters to join you:
To get any characters and creatures to join you all you need is to build your own village, get a factions loyalty to at least 75 (or into negative numbers for the non-factions) and from then on you'll have a chance each turn for characters to come and join you. You will not be forced to accept anyone who comes to your village and can turn them away. However you will turn them away before you know who has come.


Faction based creature attractions:
All creatures will be listed from their rarest to guaranteed chance of joining.
*Creatures with a (one) after it will only be gained once, they won't come to your village a second time*

Slavyan:
Zerca (one), Bandit Leader (one), Bandit Archer (one), Hunter, Healer, Bandit Warrior, Warrior, Craftsman, Gatherer.
Scavengers:
Volh (one), Witch (one), Gusla (one), Young Witch (one), Scavenger Witch (one), Scavenger, Scoundrel.
Woodland Kin:
Elven Mage (one), Elven Druid (one), Elven Guardian (one), Elven Forest Gatherer, Elven Forest Craftsman.
Shadowkin:
Shadow Elf.
Earthbound:
Dwarven Runemaster (one), Dwarven Warmaster (one), Dwarven Smith (one), Dwarven Labourer.
AlphaClans:
Orc Matriarch (one), Orc Witch (one), Orc Bloodtracker (one), Orc Slugger, Orc Plodder Craftsman, Orc Plodder Gatherer.
Spirit Talkers:
Goblin Shaman (one), Goblin Boar Rider (one), Goblin Beastmaster (one), Goblin Chieftain, Goblin Toiler Craftsman, Goblin Skirmisher, Goblin Toiler Gatherer.
Lightbringers:
Light-Sick Dwarven Smith (one), Light-Sick Striga Master (one), Light-Sick Striga Mistress(one), Light-Sick Vodnik (one), Light-Sick Syrin (one), Light-Sick Rusalka (one), Light-Sick Shadow Elf (one), Light-Sick Alkonost (one), Light-Sick Poludnica (one), Light-Sick Human Warrior, Light-Sick Karakandza, Light-Sick Befuddler, Light-Sick Vily, Light-Sick Cmuch, Light-Sick Striga.
Forest Demons:
Eldercone (one), Viatroviec (one), Vily, Forest Fairy, Vihur, Pineconette, Hohlick.
Night Demons:
Striga Master (one), Striga Mistress (one), Werewolf (one), Cmok (one), Striga.
Water Demons:
Vodnik (one), Rusalka (one), Befuddler, Utopiec.
Ice Demons:
Dziad Moroz (one), Sniezynki.
Stingers:
Spider Bee (one), Queen Bee (one), Dragon Bee, Royal Snake, Spider Queen, Snake, Giant Spider, Spitting Spider, Blood Bee.

Special attraction options:
These don't have an actual faction in the game and rely on the faction loyalty of other factions to obtain.
Pirate Orcs: -50 Alpha Clans
Brute (one), Captain (one), Quartermaster(one), Boatswain (one), Pirate, Elven Slave and Little Pirate (one), Cooper.
Unliving: -50 Slavyans OR -50 Scavengers
Wraith (one), Orc Skeleton (one), Ghost (one), Human Skeleton, Unliving Corpse, Topielec, Unliving Rat, Unliving Spider, Broken Skeleton.
Fang N' Claw: 75 Stingers
Giant Wild Boar (one), Armoured Bear (one), Cradle Possum (one), Rabid Bear (one), Royal Crow (one), Alpha Wolf, Wolf, Bear, Wild Boar, Striga Bat, Fat Rat, Giant Crow, Bat, Rat.
Basic Demons: 75 Forest Demons OR 75 Ice Demons OR Night Demons OR 75 Water Demons.
Baba Yaga (one), Syrin (one), Bies (one), Alkonost (one), Poludnica (one), Karakandza, Cmuch, Czort, Bog Bies, Skshack.

Optional download attractions options:
Tinkerers:
Sage (one), Druid (one), Mage (one), Hunter, Tinkerer, Warrior, Gatherer.
Human Pirates:
Captain (one), Tide Caller (one), Pirate Witch (one), Nobleman, Cartographer (one), Nobleman, Quartermaster, Gunner (one), Carpenter, Fisherman.


Installing and Updating:
Just extract the downloaded *.rar file into your Thea 2: The Shattering mod folder located at:
Thea 2 The Shattering\Thea2_Data\StreamingAssets\Mods
Once extracted here start your game and choose Mods from the main menu. 
Activate the mod from the list and then restart your game.
Once the game is loaded again you are good to go.

Feedback:
I have done my best to ensure it works (and I'm pretty sure it works) but please don't hesitate to contact me here or on the Thea 2 Discord to provide me with feedback so I can continue to improve on these events.

Q&A
Do I need to start a new game once these events are added?
No you don't need to start a new game. Just load your saved game and everything will work fine.

Do these events change any other events in the game?
No. My events don't change any existing events or anything else in the game. 

Can these attraction events be used in Co-op games? 
Yes they can. All players participating in the game will need to have this event mod active. 

All credit goes to MuHa Games for making Thea 2: The Shattering the amazing game that it is.