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The game provides no meaningful gameplay mechanics to track or remove missing nukes. Consequently you have practically no agency in preventing the Nuclear Terrorism event. This mod adds a fourth option to the Nuclear Terrorism event which prevents the nuclear detonation at substantial money, influence and operations cost. AI will not take this option. Flavor text are changed so no time travel is required.
This mod only modifies the Nuclear Terrorism related part of TINarrativeEventTemplate.json and TINarrativeEventTemplate.en. The mod should therefore be evergreen unless changes are made to file structure in subsequent updates. It should also has no compatibility issue with other mods unless they also altered the same Nuclear Terrorism event.
Installation: Unzip content into \Terra Invicta\Mods\Enabled Correctly installed, ModInfo.json and other files should be located at \Enabled\Nerf Nuclear Terrorism