File information

Last updated

Original upload

Created by

Doomdrvk

Uploaded by

Doomdrvk

Virus scan

Safe to use

Tags for this mod

About this mod

This is the steam equivalent version.
A mod for making Teardown stop deleting debris under 50 voxels.
Very configurable

Permissions and credits
Changelogs
Drag and drop contents of "Small Debris Retainer.zip" into %userprofile%\Documents\Teardown\mods

Small debris above set minimum will no longer be deleted. Because of this, destruction has a stronger cinematic refinement at the cost of performance.
Amazing for videos and screenshots, normal gameplay is possible with increased minimums and or a strong pc or low scale destruction.

This mod is extremely performance intense with large amounts of destruction. Mods like the spirit bomb or nuke may crash your game. Insane amounts of small debris may very quickly reach the engine cap and cause wonky, flingy physics. Use with caution.

Options included:
Preset Options
Retain Minimum Voxel Size: Minimum voxel count of debris to retain. (Lower = More Debris)
Retain Percent: Percentage of debris to retain. (Higher = More Debris)
Small debris threshold: Delete recreated debris when above this threshold.
Prevent Object Fling: Delete debris when above global physics body threshold. This is a very limiting option.

Because these recreated objects don't count as "Broken", debris cleanup or performance mods are not guaranteed to work. My mod Debris Manager is currently the only mod which will remove the retained voxels from Small Debris Retainer.

Thumbnail made by Captain Bear.