Blow up the reactor by pressing a button inside this nuclear power plant and watch the chunks fly. Includes vehicles, custom sounds, and scripts.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
@okoko for his Mater truck @Mudsox for his HX truck @rio for a bunch of vehicles @mode_vis for their ZIL fire engine @kszabi98 for their Trabant soviet car @this map uses assets made by @TalbotUncharted3
Donation Points system
This mod is not opted-in to receive Donation Points
Removed contributors' sign. Credits will remain in the readme file and on the map description
Updated the map to work with Teardown 0.6
Updated main folder name
Updated "a readme file.txt"
Updated "info.txt"
Fixed phone booth receiver floating in mid air
Fixed the high-power hydro poles, made them a little less buggy
Version 2021.02.11
New dynamic catwalk that descends in front of the reactor
Added a metal cage around the reactor
Added metal shelving to the main area and the staff room. They are currently empty
Moved the screens closer above the reactor
Prop rearrangements to make room for the new additions
Version 2021.02.09
Added particle smoke to the cooling towers and the chimney
Smoke will turn black on the cooling towers and chimneys when the reactor is damaged/has exploded, even though that makes no sense on the cooling towers
Added doors to the staff rooms blocks finally
Edited coreExplode.lua
Version 2021.02.08
The dirt road is now half dirt, half rock so that you can't fall through the map if the dirt road gets destroyed
Added the Bobcat pickup truck from GTA: San Andreas
Rearranged the stack of shipping containers
Added more props to the junk pile
Added water tanks beside junk pile
Added wood trim to the inside of the garage rooms
Added hook and fireman's helmet in the garage rooms
Moved the HX truck
Moved one of the vans to inside a shipping container
Edited coreExplode.lua
Version 2021.02.07
Added cooling towers (very early stages, they're just there they don't really have any features yet)
Expanded the map size to make room for the cooling towers
Added more fencing and dirt ground
Added dirt road (very early stage as well, it's just there)
Version 2021.02.06
Turned the outdoor light buttons into one light switch which is located in the substation again
The big metal box in the middle of the substation has been turned into a room, and the light switch is inside that. Be careful with the light switch! It's very touchy.
When the lever is up, the outdoor lights turn on.
When the lever is down, the outdoor lights turn off.
More switches will be made for more lights in the map later
Version 2021.02.05.1
Added new forest area beside the facility (wip)
Added new trees from the official asset pack. This was a blessing because I hate making trees
Added gate to forest area behind garage
Version 2021.02.05
Added bedrooms to the garage
Added catwalk props to the garage
Changed trim colour of the garage
Added windows to the upper level of the garage
Version 2021.02.04
Added buttons (located on a hydro pole in the substation) to turn off/on all of the outside lights (these will probably be switches later)
Removed buzz.lua
Added lights with sound to each panel instead of using a script that controls their sound (works the exact same way as before)
Version 2021.02.03
Added really weak and unstable water tanks in forest area
Added boxes below water tanks
Added usable ladders to the back of the building
Added usable ladders to the water tanks
Version 2021.02.01
Changed skybox picture (increased total filesize by ~8mb)
updated info.txt
Added phone booths out back, out front and at garage
Entire red pipe is now dynamic
Replaced some vox objects with voxbox objects
Entire catwalk is now dynamic
Version 2021.01.31
Added fire nozzles on top of staff and pipe blocks inside
Added test fire hose beside garage
Added doors and lights to upper level garage
Fixed office chairs layer issue
Fixed fire nozzles floating in the air
Added more pipes to the nozzles
Added prop ladders upstairs in the garage
Added ladders to the side of the facility
New floppy catwalk
Removed environment options
Day is now permanent (with lights on)
Added more pipes to pipe room and outside of building (unfinished)
Completed pipe link from facility to fire station
Added pipe stands
Version 2021.01.27
Changed texture of the building exterior
Changed texture of the ground again
Added layer of wall inside
Added some trim inside
Added shipping containers
This map is no longer a work in progress, but it's not finished. I'm simply bored of Teardown and I moved on to other games. Will I come back to Teardown, I don't know, but updates will not happen daily anymore, and it'll be more like a few times a month now, if that. Thanks all.
☢️Welcome to the NGNT Nuclear Facility☢️
It is strongly recommended to use Teardown [experimental] build with this map. There is no guarantee that this map will work on the stable build.
If this map hasn't been updated for a couple of days, check on TeardownModswhere my activity and priority resides.
Okay thanks continue with description below
☢️CONTRIBUTORS:
@rio is making some vans and Ladas for this map! @mode_vis is making a fire engine for this map! @okoko has provided his Mater truck for this map! @Mudsox has provided his modified HX truck and other assets for this map! @kszabi98 has provided their Dacia 1300 and their Trabant Soviet car for this map! This map contains original Teardown assets that have been completely recreated by @TalbotUncharted3
☢️FEATURES:
Explode the core with an AZ-5 button located on the control booths inside or with the portable button on the wall downstairs;
Reactor noise changes when core is exploded;
Vehicles to drive and smash into things with;
Day and Night versions with respectable lighting;
Destructible bendy cranes;
Destructible light poles;
Chimney stack with scaffolding around it;
Electrical panels that buzz and turn off if they break;
Moving rail cart inside;
Turnable valves;
Jointed ducts (unfinished);
Furnished staff rooms (unfinished);
Propane tanks that explode;
Hanging T.V. screens (unfinished);
Props (unfinished)
Fire station;
Dynamic catwalk inside;
Buttons to turn on and off the outside lights
☢️To do: legend: - [currently in progress] - [finished]
retexture everything
add doors to doorways
add more conduits
make fire engine garage
more buttons on control panels
decorate outside
az5 button to panels
reactor sound off when panels broken
add forest area
add paths
add exterior attached rooms
add working clocks
completely furnish staff rooms
complete pipe room
complete upper level of staff rooms
Add cooling pond
Fix drawers
Add texturing to substation
Finish fire station
Make a cooling pond with a prismatic crane above it
this list be edited if either a) I think of something else or b) you think of something else