Tale of Immortal
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Andrew J

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SlimePlort

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About this mod

Destinies are flourishing, and opportunities are abound. But every benefit takes its required cost. How much are you willing to give up? Creates a number of initial and breakthrough destinies (currently 4 types altogether) that have strong benefits as well as a heavy demerit.

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Initial Destinies

Earthly Eyes - After learning a Manual set Manual to current cultivation realm,  Increase Field of View +3,  Insight +40,  Luck -40

Yin-Yang Constitution - ATK +20%,  DEF +20%,  Fire Martial Arts (Martial Skill, Special Skill) Learning Speed + 100%,  Water Martial Arts (Martial Skill, Special Skill) Learning Speed +100%,  Forbids all use of Elixirs (inside and outside of battle)

Philanthropist - 10.000 Spirit Stones added every month,  Lose items in inventory every month (non-stacked items and spirit stones excluded),  Insight +20,  Luck +20

Intrinsic Artifact - Own a Pool of Pearls Artifact with a Mythic Artifact Spirit tied to your cultivation realm (follows your realm advancement),  Max Focus +50%,  Insight -50,  Max Vitality -20%,  Agility -10%


Breakthrough Destinies

Earthly Eyes - After learning a Manual set Manual to current cultivation realm,  Increase Field of View +3,  Insight +40,  Luck -40

Yin-Yang Constitution - ATK +20%,  DEF +20%,  Fire Martial Arts (Martial Skill, Special Skill) Learning Speed + 100%,  Water Martial Arts (Martial Skill, Special Skill) Learning Speed +100%,  Forbids all use of Elixirs (inside and outside of battle)