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Created by

Ryan Laukat

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rcambrj

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About this mod

No expansions

Requirements
Permissions and credits


Created
In collaboration with cryptosha, and heavily based on the russian version, now with english assets.
Originally based on Print_and_Play from z0z1ch and many other people who helped with the creation of these materials.

Rulebook
Inside the mod. (based on Eldin's scripted rulebook machine)

Description of the game
Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way?



In Near and Far, you and up to three friends explore many different maps in a search for the Last Ruin, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you'll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react, creating a new and memorable tale each time you play.



Near and Far is a sequel to Above and Below and includes a book of encounters. This time players read over ten game sessions to reach the end of the story. Each chapter is played on a completely new map with unique art and adventures. Answer the call of the ruins and begin your journey.

Across the wasted terrain of Arzium, deep in the hidden lands, lies the Last Ruin: a city that legends say contains an artifact that will grant the greatest desires of the heart.

A lost love, redemption, acceptance, glory, a family rejoined--these are the fires that fuel those who seek the hidden city. Eight wanderers have set forth, travelling near and far, seeking clues to the location of the ancient ruin. But can they overcome their own greed and inner demons on the way?



In this frontier filled with the ruins of a dead civilization, travelers must rely upon those that have made their home here and learned to survive. Nomads trade and know the safest paths. Outlaws seek lost treasures and employ deadly force when needed. Mystics gather ancient knowledge and heal deep wounds. Lizardfolk build and repair broken machines, and are the oldest dwellers of the frontier.

Near and Far is a campaign game.
As you grow comfortable with the game, you will create a character and can start a campaign that stretches over many game sessions. Each character has a unique tale with twists and turns, branching quest lines, and multiple endings, all decided by the players. Keep track of quests and experience, then purchase talents—permanent special abilities used in every game session of the campaign.