About this mod
Yamataï by Bruno Cathala and Marc Paquien. Done in TTS (Scripted Setup and Round Reset)
- Requirements
- Permissions and credits
- Mirrors
This is an old mod I have had set to private for many years. I totally forgot about it. I am currently rebuilding all my mods to work from SteamCloud as GoogleDrive deletes files if they are not used for a while and almost all my mods got broken with 100s if not 1000s of broken links. I was so upset I stopped
modding for over a year.
Anyway, I am now fixing all my mods, and noticed I never actually release this one.. so yeah.. here it is!
Special Thanks
It is so long ago, I am not 100% sure where the original source files came from. I think Cryptosia sourced them for me.
Instructions
This mod has minimal scripting, apart from a SetUp script and a End of Round Script. Things you will need to know is.
• You must have ALL players seated BEFORE you press SetUp as the script
using the seated players to determine the player count for the setup
script.
• End of Round will, pack up, slide and deal the action cards, deal any needed buildings into the offer, deal any
specialists that are needed, and add any coins to unused specialists.
Basically, at the end of the turn, just hit END ROUND and you should be
done.
• Each player meeple has a small darker version with an X on it on the reverse side. If you wish you can simply FLIP the token
when you place it back on the turn track to denote which players have
taken their turn.
YouTube Tutorial
https://www.youtube.com/watch?v=kESFuJDYIHU
Why are you uploading on Nexus?
GoogleDrive deletes files if they are not used for a while by moving them into the trash. They are still accessible, but as you fill up the drive with "active" files, the older files are automatically pruned... after a few years almost all my mods got broken with 100s if not 1000s of broken links. I was so upset I stopped
modding for over a year.
I am now rebuilding my mods and using STEAM CLOUD to host the images. This "should" ensure that the links do not break as long as steam exists.
To be safe though, I am also uploading my mods as I fix them to this site as well as a backup that is independent of any cloud storage, as this site stores the actual mod assets in a downloadable package.
How do I use a TTS mod from Nexus?
I get asked this a lot, so I am now going to add this to the bottom of all my Nexus Mods.
- You will need TSS Mod Backup @TTSNexus to install this mod.
- Download the ttsmod file form the file section.
- Load TTS Mod Backup and click IMPORT BACKUP.
This will add all the assets to you TTS cache folder.
- Then go to the file section and download the .jason save game file.
- Copy this to your dave game folder by default this will be... "c:\Users\<userName>\Documents\My Games\Tabletop Simulator\Saves\"
Now the save is in the save folder, simple load the game and load the save file.
An Alternative way to get the save file is to Subscribe to the mod on Steam Workshop. This will add the mod to TTS and you can use it as normal. The thing is if the links to the files ever break and stop working form the Workshop file, you can use TTS Backup to import the mod assets. This should mean that the mod will always and forever be playable.