Supreme Commander 2
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Kolzar

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Kolzar

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About this mod

Map pack, which contains 8 edited maps. No balance, only fun.

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I am pleased to present to you the mappack, which contains 8 maps:
Made by fransotto (Fixed by kolzar):
1.Emerald Sunrise [4v4, FFA]
2.Eridu Center [2v2]
3.Mirror Island East vs West (FFA, 2v2)
4.Mod Sinorok Rift Armory (4v4)
5.Siege of Blue Mountain [2v1]
6.Treallach Jungle II
Made by kolzar:
7.Re:Mesalopolis [2v2, 3v3, FFA] (2 versions)

The first four are improved versions of the original maps, released long ago by user fransotto, and have unnecessary files that make them weigh much more than the current mappack.

The last map is made entirely by me, and takes as a basis those ideas that were laid down by fransotto, but the original map was lost a long time ago back in 2012~. That's why the map doesn't use the original name 'Mesalopolis' but uses 'Re:Mesalopolis'. I tried to balance this map, but I think it turned out badly. Still, maps are made for fun.

In the game itself, you will notice that ReMesalopolis is at the bottom of the list, with prefixes in front of it.
[FR] is FastReclaim, a mode where buildings are already destroyed and you need to recycle them quickly before they disappear.
[MR] - MassReclaim - normal mode, where buildings can stand until they are destroyed

Here are the rules for Re:Mesalopolis:
1.Spawn Position: Fixed
2.Exclusions: "Slow Research" and "No Mass Conversion"
3.7 slot (in the center of the map) - AI: Normal

And highly recommend to install mod, which disabling engineers on the start: Lonely Mod
Instruction: put file zz_Lonely.scd into gamedata folder, which located in root folder of the game.
And yes, the AI is lame here, because they don't understand that they have to go to the center to recycle buildings.

Anyway, I hope you like it. Have Fun!