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Tutorial on using custom maps| Run the game once after installing the mod | Drag all ".map" files into UserData/CustomMaps | Maps are sorted alphabetically so - F1 first map on the list alphabetically (goes through to F3, so only 3 maps are able to be installed at once currently)
Tutorial on making custom maps| Put the model and everything else under a game object called "CustomMap" | Make an empty called "spawnpoint" and put that where you would like the player to spawn | Build the asset bundle as a ".map" file, the name of the asset bundle can be whatever (just try to avoid duplicates)