This page was last updated on 28 October 2024, 8:17PM
Changelogs
Version 2.0.1
Fix free build option as they no longer check the FreeBuild boolean in relevant places.
Version 2.0.0
Update for Sunkenland 0.5.10 - 0.5.12
Version 1.3.0
Update for Sunkenland 0.200
Version 1.2.5
Update for Sunkenland version 0.150
Version 1.2.4
- Fix logging out and back in not allowing the AdminMenu to open again.
- Fix an issue with your health getting stuck at approx 60%.
Version 1.2.3
Add three new configuration options to hide collectibles, scavengeables, and chests that have been destroyed, looted, or are inactive. These are defaulted to on to help you 100% your locations.
Version 1.2.2
- Search box now isn't case-sensitive
- Fix the toggling of the right half of the UI
- Spawning items now stack properly.
Version 1.2.1
Add a darker background behind the UI, should make it easier to see.
Version 1.2.0
- Fix the majority of the spawning issues.
- Add search function and amount input
- Block most input when the UI is open as to not trigger windows when searching
- You can now press the Escape button to close the window as well as the default hotkey, just a QOL feature there.
- Right clicking on certain items is still a bit buggy, I was using the default game's function for this (slightly modified to not call destroy). I will probably rewrite it to work flawlessly if they don't fix it soon.
Version 1.1.1
Add a new menu that allows you to spawn items from a list. Can right click on some items to use them. Keep in mind the use is a little experimental as it can cause errors on some objects.
Version 1.1.0
Fix for the latest game version
Version 1.0.2
Add in the ability to deny all players joining your world until you say so. When there are players about to join you that you want to join, simply toggle the "Allow players into the game" UI option. Just make sure to turn it off when they are joined up!
Version 1.0.1
Change to my own custom UI with more options and no longer use the vanilla hidden menu
Added a ton more options like ESP (for loot, enemies, players, fish, etc.), Unlimited (Health, Ammo, Stamina, Energy), and of course keeping the vanilla options where possible.