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faospark

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faospark

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About this mod

Compatible to v1.0.3. A texture mod for Suikoden I & II HD Remaster,
designed for players who want to have an alternative look beyond
the traditional pixel art.

Requirements
Permissions and credits
Donations
PROJECT KYARO
An alternative texture mod for Suikoden I & II HD Remaster, designed for players who want to have an alternative look beyond the traditional pixel art.
Compatible to v1.0.3
Sprite/Texture Count : 1800+


DESCRIPTION
Project Kyaro is for those who want to experience Suikoden Remasters with a different set of sprites, offering an alternative to pixel art over high-definition backgrounds.This mod is not meant to replace or disrespect the art of pixel drawing. Instead, it provides players with a choice to enjoy the game in a different visual style.The name "Project Kyaro" comes from the first texture mod for Suikoden II on RetroArch.

DEVELOPMENT & FUTURE
✔ The Mod now supports both Suikoden 1 and 2.
✔ The mod still in active development with the focus now being on improvement and maintenance 
✔ Some sprites may be missing—please report them here or on Moogles & Mods.

This mod was tested for the Steam PC version only though it can possibly work on other launchers provided you installed special K properly .

Known Bugs and Incompatibilities
- The zombie in Neclord's Castle in Suikoden 1 is a visual bug that resolves itself as you progress to the Neclord Castle mission. It occurs because the sprites for the zombie summoned by Neclord in town and the castle zombie share the same memory location. The former is upscaled by default, which causes a visual bleed when using a different art style because the Zombie in the castle basement was simply visually hidden to our view but without the mod you can randomly talk to an invisible being if he is active on the field. 
- Rivatuner can cause wild crash and behavior for special k  

FEEDBACK
If you encounter any missing textures, report them here or on Moogles & Mods to help improve the pack!



INSTALLATION & SETUP
1. Download Special K  
   - Download Special K from: This Location.  
   - Extract "SpecialK.7z" to a folder, such as: C:\SpecialK
2. Find and Copy SpecialK64.dll  
   - Locate "SpecialK64.dll" in the extracted folder.  
   - Copy "SpecialK64.dll" to the game’s folder:  
     SteamLibrary\steamapps\common\Suikoden I and II HD Remaster
3. Rename SpecialK64.dll  
   - Depending on your setup, rename "SpecialK64.dll" to either dxgi.dll or d3d11.dll (if you plan to use Reshade).  
4. Install the Mod Files  
   - Extract the downloaded mod package.  
   - Drag and drop the "SK_Res" folder into the game’s root directory:  
     SteamLibrary\steamapps\common\Suikoden I and II HD Remaster
5. Enable Texture Modding  (Might not be needed)
   - Launch the game.  
   - Open the Special K overlay by pressing CTRL + SHIFT + BACKSPACE.  
   - Navigate to the File tab and click 'Initialize Texture Modding'.  
   - Close the overlay (CTRL + SHIFT + BACKSPACE again) and/or restart the game.
(Plenty of users reported that depending on your version of SK you can skip this step for as long as the textures are already loaded)  
6. Verify Setup  
   - Ensure the "SK_Res" folder is visible in the game’s root directory like so:  
     SteamLibrary\steamapps\common\Suikoden I and II HD Remaster\SK_Res 

Support and Donation for the project . 
if you want guys to support me via donation here is my paypal .
I really appreciate the support and kind messages.

Acknowledgements 
To lelouch and Shade for their save files. without their saves have might taken forever to complete this .
To Lyonheart. without rebout this mod would not be possible as well as to Kaldean that made special K 
and to the kind people that donated. Thank you Thank you so much

Highly Recommended Mod:
Suikoden Fix by d3xMachina - A BepInEx plugin with quality-of-life tweaks for Suikoden I & II HD Remaster.

My Suikoden mods Mods


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