
Track anything lifeform in scanner room
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Version1.0.2
About this mod
This mod allow you to detect all lifeform in scanner room.
- Requirements
- Permissions and credits
- Fix the UI. Now you can remove the lifeform you do not want to scan. it will not appear in UI (auto)
- Added the button manually restart (it will clear everything on the UI)
- Tracking All toggle. It still tracks all lifeforms within the scanner room's radius
New version 1.0.2
- Modifying codes that reduce game performance.
- Removing tracking loops for objects when they are too far away helps improve performance.
- When objects are outside the scanning radius of the scanner room, they will be removed from its display (you can use the 'rebuild screen' button in the 'Mod' tab to update it more quickly).
- Add sea monkey nest in scanner room to track
Track All = false (when true, can track all life in tab mods. You may have to re-enter scanner room to mod work.
Spawn IDConfigFile:
{
"techType": [
"GenericRibbon",
"Bladderfish"
],
"TrackAll": false
}
If you want to add tech type to this list. Ex:
"techType": [
"GenericRibbon",
"Bladderfish", (put a comma)
"Creepvine" (tech type must in quotation marks. The last one no comma)
],
I added Creepvine, and remember to put a comma on the previous one. Remove too.
Reference ID here: Spawn IDs