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Created by
Yoshie2000_Salvner_JustBullyUploaded by
salvner7Virus scan
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Transition Randomiser
On the same line as entrance randomisers in other games this mod randomises the transitions from biome to biome
Go from one biome to another, get teleported to a different biome on the boundary of another!
It can get quite confusing! so we've added some databank entries with maps to help you keep track! (these unlock as you explore)
The boundaries are randomised initially, but not after that! so you can learn the new map layout
INSTALLATION
HELPFUL NOTES
KNOWN ISSUES
Please raise any others you spot in the discussion thread
GITHUB
On the same line as entrance randomisers in other games this mod randomises the transitions from biome to biome
Go from one biome to another, get teleported to a different biome on the boundary of another!
It can get quite confusing! so we've added some databank entries with maps to help you keep track! (these unlock as you explore)
The boundaries are randomised initially, but not after that! so you can learn the new map layout
INSTALLATION
- Install Qmodmanager
- Download the file in files
- extract in your qmod folder
HELPFUL NOTES
- Press u to undo the last teleport if you get soft locked in a room
- o2 doesn't go down during the countdown & during a teleport- you can't move after a teleport until the world is fully loaded in
- sometimes when going in / out of alien bases, before you fully teleport, your swimming state is messed up. that's NOT a bug
- if you ever end up in a biome that is NOT the one in the bottom right of the screen, the mod doesn't work properly. you can always save & quit and the mod will work again
- you will never get teleported to the void
KNOWN ISSUES
- Currently cyclops teleport is not possible
- Going into the void and then going to a biome that does not have a connection to the last biome you were in will break the mod. you must save and reload
Please raise any others you spot in the discussion thread
GITHUB