Subnautica
0 of 0

File information

Last updated

Original upload

Created by

Mikjaw

Uploaded by

Mikjaw

Virus scan

Safe to use

About this mod

This little mod ensures creatures will flee as intended, instead of going to the world center. No more lost leviathans in the safe shallows!

Requirements
Permissions and credits
Donations
If you would like to support Mikjaw, please see this Patreon page.

What bug does this mod fix?

In the base game, many creatures flee when they take enough damage.
The intention was for the creatures to flee directly away from the source of the damage.
However, due to some bad vector arithmetic, they flee to a location near the origin.


Is this really a problem?
For large creatures (leviathans) that might flee several times before dying, yes.
In the worst case scenario, they will flee all the way back the the safe shallows, which will become their new home.
Use this mod unless you don't mind Ghosts and Reapers possibly living and respawning in the safe shallows.


TLDR:

Base Game says this:
destination = WhereIAm - WhereDamageCameFrom

When it should say this:
movement = WhereIAm - WhereDamageCameFrom
destination = WhereIAm + movement

Source