File information
Last updated
Original upload
Created by
MikjawUploaded by
MikjawVirus scan
Tags for this mod
- Compilation
- Gameplay
- English
- French
- German
- Italian
- Japanese
- Polish
- Spanish
- Russian
- Sound FX
- Voice Acting
- Modder's Resource
- Non-Playable Resource
- Tutorials for Modders
- Tutorials for Players
- User Interface
- Utilities for Modders
- Utilities for Players
- Other languages
- Translation
- Czech
- Hungarian
- Dutch
- Mandarin
- Korean
- Turkish
- Portuguese
- Chinese
- Ukrainian
- Targets: Stable Branch
- Nautilus
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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This update ensures upgrade modules are always crafted correctly.
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Add configurable recipes for all vehicles. See BepInEx/plugins/VehicleFramework/recipes after booting the game once!
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Add configurable recipes for all vehicles. See BepInEx/plugins/VehicleFramework/recipes after booting the game once!
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Fix bug when exiting vehicle
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Overhaul the upgrade framework: VF upgrades are now duplicated to Seamoth and Prawn.
See patch notes article 1.4.0 for more details. -
Fixes battery chargers not charging batteries and submarines not always providing oxygen.
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Simplify framework. Add UI elements. Fix slow-falling vehicles.
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Simplify framework. Add UI elements. Fix slow-falling vehicles.
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Fix the jittery auto-stop for Submarine-type vehicles.
Many other small fixes.
See Patch Notes 1.4.3: https://www.nexusmods.com/subnautica/articles/239 -
Simplify framework. Add compat for Chameleon sub. Add Scanner Room functionality for fragments. Fix bug involving chairs not being built correctly in submarines.
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Simplify framework. Add compat for Chameleon sub. Add Scanner Room functionality for VF fragments. Fix bug involving chairs built inside Submarines.
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Simplify framework. Add compat for Chameleon sub. Add Scanner Room functionality for fragments. Fix bug involving chairs not being built correctly in submarines. Add compat for Pickupable Vehicles.
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Fix issues with modular storage for vehicles, especially the Odyssey.
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Adds Drone type vehicles, deconstruction, and scannable fragments.
See the new video on the Drone Station!
See my Patreon for extended patch notes (free). -
Fix issues with modular storage.
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Adds Drone type vehicles, deconstruction, and scannable fragments
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Many fixes. Added a new "storage HUD" and new "save file icons."
See Patch Notes 1.4.6: -
Many fixes. Added a new storage HUD and new save file icons.
See Patch Notes 1.4.6: -
Many fixes. Added a new storage HUD and new save file icons.
See Patch Notes 1.4.6: -
Fix "ghost" command not actually moving the player.
Fix issues with player death inside a vehicle: better compatibility with huge modded leviathans. -
Fix ghost command not actually moving the player.
Fix issues with player death inside a vehicle: better compatibility with huge modded leviathans. -
Fix: Drone Station damages cyclops. Fix: submarines move while sleeping in a bed. Fix: player does not move with their submarine while piloting a drone. Fix: some sprites display incorrectly. Add: "magnet boots" and "steering animation" components.
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Small fixes for drones, drone stations, bounding boxes, and tethers.
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Warning! Deconstruct any pre-existing Drone Stations prior to updating. Otherwise, they will become huge. See the Articles tab for patch notes 1.3.3.
Fixes several bugs, adds Magnet Boots, adds configurable piloting animations. -
Significant Internal Changes
See the article for full details:
https://www.nexusmods.com/subnautica/articles/277 -
Fix: overhaul save/load mechanisms
Fix: bad moongate handling
Fix: storage counting issues (Better Vehicle Storage compat)
And more!
See the patch notes for more details: https://www.nexusmods.com/subnautica/articles/289 -
Fix: overhaul save/load mechanisms
Fix: bad moongate handling
Fix: storage counting issues (Better Vehicle Storage compat)
And more!
See the patch notes for more details: https://www.nexusmods.com/subnautica/articles/289 -
Vehicle Framework - Stable
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Date uploaded
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File size9.2MB
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Unique DLs-
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Total DLs-
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Version1.4.9.1
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Fix some cyclops modules not being automatically unlocked!
See Patch Notes 1.4.9: https://www.nexusmods.com/subnautica/articles/250